data from October 12, 2007
| Auras |
| pale red: non-good equipment chromatic: non-neutral equipment pale blue: non-evil equipment blood red: very evil person red: evil person grey: neutral person blue: good person azure: very good person black: magic sink on person |
| Damage Messages |
| How hard are you hitting? Type fight compact at the prompt. The fight compact damage messages correspond closely to the average damage values below. Weapon types includes slash, pierce, claw, bludgeon, crush, bonk, hit, bash, sting, slice, chop, whip, and tangle and others. (Weapon type hit is used below.) Since the damage range for each message overlaps with the damage range for other messages, the average damage is provided: 3 hp : You barely hit a victim.
The last message is the damcap message. |
| Food |
| To save lots of money you should learn fishing, and you should remember to carve animal corpses. Many corpses have nice filets which fill your stomach and they do fill your stomach even more if you can cook them. |
| Health Status |
| The status of a character's health is expressed as a percentage of their maximum hit points. 100%: is in perfect health. |
| Hometowns |
| Each of the five hometowns grants advantages to characters which start there. Notes: Natives of any hometown may learn bow skills and parry. Agrabah Tara Kleinstadt Lima London |
| Mob Services |
| Mending Mustapha, Agrabah, 100 gp per mending. Robert the draper, Lincolnshire, 100 gp per item. Rhia the weaver, Tara, 100gp per item. Repair Trueform Engraving
|
| Money |
| There's lots of money to me made in the Crusades Moslem run. Mobs have been 1k and 9k gold on them and vary in difficulty. The first thing you would do, is find a mob that can hold coins and isn't immortal, (con mob, and see ifyou can kill it or not), then kill one of the mobs that has the gold, and give the gold to your so called holder (the mob that isn't likely to be killed, isn't immmortal, or move around alot), keep doing that until everything is dead. Then kill your holder, get gold corpse, and recite or quaff a recall poition or scroll out. Remember to make sure your recall point has a bank, or else you be err, stuck =p |
| Money |
| In Chaco's kiva is a fierce looking Anasazi man, he makes obsidian knives and tosses them on the floor. They can be picked up, no agg, and sold in Tara for 1800+ gold. |
| Money |
| The Viceroy in Lima has 3k gold on him (he is easily snipe-able) and a rapier which you can sell for 1750 gold. Dr. Ruiz also has a rapier. |
| Money |
| Several Tara'ish stuff can be sold to the camel drivers son in Agrabah. He will pay lots more than the other merchants. The standard Tara-to-Agrabah robbery route goes like this:
Kill Princess Awryn for her ring Then get over to the Roman garrison and: Kill the tribune for his gladius with a jewelled pommel, and the key to his house (NWS from his room). Inside his house is a painting of Augustus. Loot it. Then get over to Agrabah and:
Kill Prince Shahriar for his ring Then go to the camel driver's son and sell everything. NB: Parpignol in Paris usually pays more for items than the camel driver's son. But its a pain to bring everything there. |
| Money |
| As soon as you are good enough in fighting to kill the Pardoner in St. Denis you should do this, because he has 5000 coins with him. If you are up to it, other dangerous mobs have 5k on them as well. They are Al-Fadil and Zahir in Crusades (Muslim camp, requires completion of Agrabah prisoner quest or a blue letter from the corsair nearby), the two master knights in Crusades' Christian camp (requires Knight of Malta quest or a red letter from corsair), the vampire in Port of London, Rick Blaine in Casablanca, and Professor Lowenhall and Redmond Barry in Melbourne. |
| Phases of the Moon |
| Typing time will tell you the phase of the moon for that night. The cycle is: new moon |
| Poison |
| As mage you can easily check if a water source is poisoned, but if you aren't you can avoid getting poisoned by filling a waterskin from the water source and by drinking from the waterskin. The poison in the water source won't be carried to the container.... hmm of course, if the watersource has been blessed or strengthed you won't get that benefit, but if you are low on hp and not near an inn ... maybe you should care about this. |
| Prestige |
| Although prestige no longer affects maximum rent, it is still important. Prestige affects the success of the skills ride, inspire, calm, entrance, praise, satire, and warcry. Prestige is increased by leveling, by killing significantly higher level mobs, by being praised, and by the spell summon butterflies. Mobs such as the workers in Melbourne, Omar the silk merchant in Akka, and the canary in Malta will praise players. (Melbourne workers must be fed, the other two are random entrance acts.) Prestige is decreased by dying, by fleeing significantly lower level mobs, by being satirized, and by begging. |
| Anatomy - lvl : 5, spr: 30, mnd: 30, per: 30 | |
| Doctor Le'Cheir, French & Indian War surgeon, Somme embalmers, Egypt | |
| Appraise - lvl: 2, per:30 | |
| jeweler, Agrabah Khuenaten the tax collector, Egypt trader, Aztec Empire Isaac, Nottingham dungeon plump colorful gypsy, Romania (charges 100 gp) eccentric shopkeeer, London Port Richard Smith, San Francisco (requires analgesic) | |
| Archer - lvl: 15, per: 60, str: 30, prereq: BOWMAN | |
| Mexica warrior (holding a short bow), Aztec Empire Eurytus, Cleone, Greece Tanugeak, Alaska (must speak Inuit) archer, Romania (requires a short bow from fletcher) | |
| Arm Wrestle - none | |
| guard, Agrabah Tika, Tara drunken villager, Roman Britain suitors, Ithaca, Greece young soldier in barracks, Romania (bets you 25 gp) druken customers, Lima | |
| Arms Training (advanced) - lvl: 15, con: 60, min:20 | |
| Beorc, Tara Dun (charges 100 gp) weapons trainer, Romania weaponeer, Bengal (charges 100 gp) paunchy soldiers, Alaska | |
| Arms Training (basic) - lvl: 2, con: 40 | |
| Beorc, Tara Dun (charges 100 gp) weapons trainer, Romania weaponeer, Bengal (charges 100 gp) Offca, Alaska (charges 100 gp) | |
| Arms Training (expert) - lvl: 30, con: 80, min:25, perc:20 | |
| Beorc, Tara Dun (charges 100 gp) weapons trainer, Romania weaponeer, Bengal (charges 100 gp) | |
| Armslore - lvl: 2, str: 30, per: 30, min: 25 | |
| kindhearted armorer, Romania (charges 200 gp) weaponeer, Bengal armourer, Paris Opera | |
| Augment - lvl: 20, spr: 60, min: 40, prereq: HERBLORE, POULTICE | |
| big-game hunter, African Savannah (requires thyme) Tamakhet, Egypt (requires a sponge) Biala, Dreamtime (requires banded scallop shell and tiny glossy shell - from traders in Dreamtime) Monk Herman, Alaska | |
| Backstab - lvl: 2, dex: 45, per: 30 | |
| Fith-fath, Tara assassin, Agrabah (requires a crystal apple) murderer, Lima | |
| Balance - lvl: 10, dex: 50 | |
| juggler, Agrabah (requires a meat cleaver) lady of the court, Tudor England man on stilts, Carnival mountain goat, Alaska ('WATCH GOAT') | |
| Bandage - none | |
| sword swallower, Agrabah Donnegal, Tara shaman's apprentice, Nazca old men, Ithaca, Greece Aldis, Viking Scandinavia wench, Nottingham castle apothecary's apprentice, Klein monk, St. Denis Abbey local midwife, Romania (requires a bandage) Senorita Ruiz, Lima barber surgeon, Tudor England Doctor Griggs, Salem pretty nurse, London Port Father Elizondo, Industrial Macao Stasya Ryzhko, Alaska | |
| Bash - lvl: 2, str: 40. con: 30 | |
| guardsman, Agrabah Queen's champion, Tudor England bengal lancer, Bengal Bertha, the bearded lady, Cartucci Carnival guards, Klein gate guard, Romania (charges 50 gp) Athabascan children, Alaska brick maker, Melbourne conquistador, Lima | |
| Battle Training - lvl: 8, Klein only | |
| Roland, Klien (requires a a stained and tattered map from Iraqi Muslim in Crusade) | |
| Begging - none | |
| beggars, Agrabah urchins, Lima panhandlers, San Francisco untouchable, Bengal begging woman, Industrial Macao | |
| Blindfighting - per:30 and ??? | |
| priest of Ares, Greece | |
| Blindside - dex: 50, con:60, str: 40 | |
| Aloph, Malta (requires a blindfold) | |
| Bowman - lvl: 5, per: 40 | |
| Mohawk elder, French & Indian War (requires an eagle feather) sandy-haired uniformed youth, Romania (requires quiver from fletcher) Tanugeak, Alaska (must speak Inuit) | |
| Break Door - lel:15, str: 60 | |
| bengal lancer, Bengal elite guardsman, Romania (charges 150 gp) Joe Thompson, San Francisco sultan's guards, Zanzibar (requires a drink) wolverine, Alaska ('WATCH WOLVERINE') | |
| Brew - lvl 2, spr: 40, mind: 25 | |
| Douban, Agrabah Gan, Celtic Ireland Sentnay, Egypt pict shaman, Pictland shaman, Nazca Sarah Good, Salem hag, Lima Madame Zeena, Carnival | |
| Calm - mnd: 35, spr: 35. Prereq: PLAY or ELOQUENCE | |
| bobby, London Port Svatava, 1802 Alaska | |
| Case - lvl: 2, per: 30 | |
| Khuenaten the tax collector, Egypt Will o' the Green, Sherwood (charges 30 gp) Master Li, Industrial Macao (charges fee) | |
| Chant - lvl: 2, mind: 40 | |
| magician's apprentice, Agrabah old husband, Roman Briton Diancecht, the Archdruid, Celtic Ireland pict shaman, Roman Britain the Hotr, Ancient India ancient old fool, Ithaca, Greece brethren, Lindesfarne Porohuktuk, the Inuit shaman, Alaska Ghislene, the cook, Tortuga fort laibon, African Savannah | |
| Choke - lvl: 2, str: 25, dex: 40 | |
| Cuachic Extli-Quani, Aztec Empire Young Sven, Norway gate guard, Boston | |
| Climb - lvl: 8, con: 30, str: 20 | |
| chauvin native, Nazca Anasazi war-chief, Anasazi law student, Tudor England dark-skinned child, Dreamtime scottish tracker, Scotland | |
| Cooking - none | |
| cook, Agrabah cook, Tara Dun Setnay, Egypt head cook, Nottingham castle cook's apprentice, Romania scullery boy, Tudor England Pedro the chef, Spain Ghislene, the cook, Tortuga fort tavernkeeper, Lima Tlingit slaves, Alaska Mrs. O'Leary, San Francisco Drozdov Khlebnik, Alaska | |
| Courage - spi: 20, dex or str or con: 80, level 15 | |
| Thorulf Fangtooth, Viking Scandinavia indian chief, French & Indian War | |
| Dash - lvl: 10, dex: 50 | |
| kids & youth, Agrabah servant girl, Tudor England Schildknappe, Kleinstadt mean kid, London Port | |
| Deadeye - lvl: 35, per: 80, str: 40, prereq: ARCHER | |
| Robin Hood, Sherwood (requires arrow from Moor Field archer or tinker) Eurytus, Greece | |
| Disarm Trap - lvl: 16, dex:40, min:25 | |
| outfitter, London Port trapper, French & Indian War ermine, Alaska ('WATCH ERMINE') | |
| Disguise - Not Known | |
| Prince Shahriar, Agrabah | |
| Dodge - lvl: 2, dex: 40, per: 25 | |
| Aladdin, Agrabah dancing sidhe, Celtic Ireland (EDE of the stone dolmen) patrol leader, Romania (charge 50 gp) sparring soldier, Romania obnoxious clown, Carnival | |
| Draw - lvl: 2, dex: 40 | |
| Doctor Ruiz, Lima Master Carfax, Nottingham | |
| Dress Wound - spr: 45, mind: 45 | |
| Corporal Duvier, Canada Corpsman, Somme (prereq: anatomy) Doctor Milov Kharitina, Russian Alaska Pretty Nurse London | |
| Elbow - str: 50, dex: 30 | |
| Little John, Sherwood warrior of pandu, India Medjay guard, Egypt | |
| Eloquence - none | |
| Archbishop of Lima, Lima Richard Burbage, Tudor England actors, San Francisco Redmond Barry, Melbourne chancellor, Romania Knowledge of eloquence is no longer required to use moods. | |
| Entrance - spr:50, min:50, per:30 Coreq: PLAY | |
| Egil Skallagrimmson, Viking Scandinavia Alfonso, Lima Faust, Paris Opera | |
| Fencing (advanced) - lvl: 15, dex: 60, min: 20 | |
| Castor, Thebes the dandy, Lima John Chapman, Melbourne | |
| Fencing (basic) - lvl: 2, dex: 40 | |
| Castor, Thebes the dandy, Lima John Chapman, Melbourne | |
| Fencing (expert) - lvl: 30, dex: 80, min: 25, perc: 20 | |
| Castor, Thebes the dandy, Lima John Chapman, Melbourne | |
| Field Surgery - lvl: 20, mind: 50, spr: 50. Coreq: ANATOMY and DRESS WOUNDS | |
| Doctor Le'Cheir, Canada surgeon, Somme Doctor Milov Kharitina, Russian Alaska | |
| First Aid - lvl: 2,min: 35, spr: 35, per:25, Req: BANDAGE | |
| Corporal Duvier, French & Indian War physician, St. Denis Abbey Doctor Griggs, Salem apprentice, Tortuga fort | |
| Fishing - none | |
| sponge diver, Phoenicia young fisherman, Roman Briton fisherman, Nazca (charges 25 gp) old man watching the boats, Celtic Ireland bored Italian fisherman, near Crusades rugged fisherman, Lima | |
| Flavor - lvl: 5, spr: 45, non-evil | |
| cook, Agrabah cook, Tara Numala, Dreamtime Nell, Nottingham Mrs. O'Leary, San Francisco | |
| Forge - lvl: 7, str: 30, dex: 30, con:20 | |
| Duncan the smith, Celtic Ireland Pytheus, Ithaca Bjarni Greatarm, Viking Scandinavia John the blacksmith, Sherwood Georg der Grobschmied, Klein (charges 70 gp) Jaime the armorer, Lima stout blacksmith, Quebec Pierre the smith, Tortuga journeyman smith, Romania (charges 75 gp) | |
| Foul - spr: 45, non-good | |
| Gan, Ireland Madame Decara, Agrabah shaman, Nazca poachers, Russian Alaska requires fox pelt | |
| Gunplay - lvl: 2 | |
| queen's guard, Tudor England north gate guard, Boston merchants, London (charges 50 gp) gunslinger, San Francisco Drill Sergeant Buxton, Somme Willie Simcock, Joe Chang, & Lachie Mullens, Melbourne | |
| Haggle - lvl: 2 | |
| merchants, Aztec Empire (PREREQ: APPRAISE) fishmonger, Tudor England Alfredo, Spain wandering trader, Crusades el almacenero, Lima textile merchant, Romania (charges 35 gp) compradore, Industrial Macao | |
| Headbutt - lvl: 2, con: 30, str: 20 | |
| Captain-of-the-Guard, Agrabah warriors, Celtic Ireland retired centurion, Roman Britain suitors, Ithaca guards, Kleinstadt General Gales, Romania (charges 50 gp) Inuit children, Alaska (must speak Inuit) Big Jim Southland, London Port brick maker, Melbourne merchant sailors, San Francisco (requires tankard of ale) druken customers, Lima | |
| Herblore - mind: 30, spi: 35 | |
| Madame Decara, Agrabah Diancecht the Archdruid, Celtic Ireland ancient Anasazi woman, Anasazi Nell, Nottingham brigand, Roman Britain pict shaman, Roman Britain shaman, Nazca Arminda the midwife, Lima woodcrafter, Romania Madame Zeena, Carnival Porohuktuk, the Inuit shaman, Alaska | |
| Hide - per: 40 | |
| pict warrior, Roman Briton (requires a gladius) sneaky looking fellow, Sherwood hare, Alaska ('WATCH HARE') | |
| Hunt - lvl: 5, min: 20, per: 30, dex: 20, con: 20 | |
| saxon outlaws, Sherwood (prereq: SNEAK, pair of tights from Lincolnshire draper) pict hunter, Roman Briton (requires fox fur and fox tail) big-game hunter, African Savannah apprentice woodsman, Romania (charges 100 gp) white-haired elder, Melbourne Buldeo, Bengal (requires a katar from the weaponeer) Russian trappers, 1802 Alaska professional hunters, 1802 Alaska a hunter, Cleone, Greece | |
| Innate defense - Not Known | |
| giant, Dal Riada Ben Jameson | |
| Inspire - spr: 35, min: 35. prereq: PLAY or ELOQUENCE | |
| inquisitor, Lima flirtatious girl, Romania (charges 500 gp) Belikari, Russian Alaska (must speak Inuit) Archimandrite Ioassef, Russian Alaska actresses, San Francisco conductor, Paris Opera | |
| Iron Will - lvl: 35, spi: 30, dex or str or con: 90 | |
| Thorulf Fangtooth, Viking Scandinavia indian chief, French & Indian War | |
| Judge - lvl: 2, str: 25, per: 30 | |
| bodyguard of Heka-Khaswt, Egypt guards, Spain conquistador, Lima Judge Reinhold, Kleinstadt Judge Porter, Salem Romanian soldier, Romania (charges 80 gp) | |
| Juggling - lvl: 7, dex: 55, per: 20 | |
| juggler, Agrabah dirty child, Zanzibar (charges 100 gp) circus clown, Carnival | |
| Kick - lvl: 2, con: 30, dex: 30 | |
| tavern wench, Lima guardsman, Agrabah (charges 50 gp) stern guard, Klein patrol leader, Romania (charges 50 gp) Roman athlete, Roman Britain Tlingit children, Alaska | |
| Listen - per: 40 | |
| Scheherazade, Agrabah Tika, Tara Amos the Bartender, Nottingham apprentice woodsman, Romania (charges 50 gp) town magistrate, Boston Napachee Kadlak, Alaska postal worker, London Port white-haired elder, Melbourne | |
| Lullaby - min 55, spr 60, lvl 35 | |
| midwife, Romania (requires a wooden toy) Christine, Paris Opera Anna Baranov, Russian Alaska | |
| Make Amulet - not known | |
| Mad Meg, Tara Madame Decara, Agrabah fishwife, Roman Britain fishing village country maids, Sherwood (requires yarrow) Madame Zeena, Carnival | |
| Make Bandage - spr: 35, dex: 20 | |
| Douban, Agrabah Donnegal, Tara shaman's apprentice, Nazca weaver, St. Denis Abbey (requires cloth) Gilbert of Blois, Sherwood Senorita Ruiz, Lima dispirited weaver, Melbourne (Find the textiles merchant; ASK MERCHANT TEACH; go to the wool mill; ASK WEAVER THE TEXTILES MERCHANT SENT ME; ASK WEAVER TEACH; ASK WEAVER MAKE BANDAGE) | |
| Make Staff - spr: 50 | |
| Corcaighe, Celtic Ireland lumberjacks, San Francisco Wood-eater, French & Indian War carpenter, Melbourne (Find the timber merchant; ASK MERCHANT TEACH; go to the saw mill; ASK CARPENTER THE TIMBER MERCHANT SENT ME; ASK CARPENTER TEACH; ASK CARPENTER MAKE STAFF) | |
| Marksman - lvl: 5, per: 40, prereq: GUNPLAY | |
| Gisborne, Seoni Jungle Sheriff Scannell, San Francisco Alaskan hunter (random one of them), Russian Alaska | |
| Meditate - min: 55, spr: 43, con: 25 | |
| scholar, Agrabah potter, Nazca white-haired elder, Melbourne (requires a Mohawk tattoo) Maktuk, Alaska (requires a fur hat) recluse near Abbey | |
| Mend - lvl: 2, mind: 20, dex: 20 | |
| Mustapha, Agrabah Rhia the weaver, Tara weaver, Nazca (charges 25 gp) Chiron, Greece (requires a goat's hide) maedchen, Klein Robert the draper, Lincolnshire, Sherwood cross-eyed little tailor, Malta Tlingit slaves, Alaska Madame de Costumes, Paris Opera laundry attendant, San Francisco | |
| Mix Potion - spr: 60 | |
| Abigale Williams, Salem Messua, Bengal (requires food) Nahma, Russian Alaska | |
| Night Vision - per: 60, con:20 | |
| pookah, Celtic Ireland chimney sweep, London Port snowy owl, Alaska ('WATCH OWL') | |
| Parry - lvl: 10, dex: 40, min: 25 | |
| arrow knights, Aztec Empire gate guard, Thebes, Greece Doctor Ruiz, Lima | |
| Parry (advanced) - lvl: 20, dex: 60, min: 25, londoners and limans only | |
| Captain-General, Spain (charges 150 gp) greying soldiers, Russian Alaska | |
| Parry (expert) - lvl: 30, min: 25, dex: 80, londoners only | |
| John Chapman, Melbourne (requires pile of battered textbooks, from a student) | |
| Peek - per: 50 | |
| Marcus, Klein Thomas the innkeeper, Nottingham english architect, St. Denis Abbey gate guard, Romania | |
| Pick Lock - lvl: 2, dex: 40, mind: 20 | |
| cut-throats, Agrabah Gawain, Tara (charges 30 gp) | |
| Play - none | |
| Allan-a-dale, Sherwood (charges 40gp) Alfonso, Lima Egil Skallagrimmson, Viking Scandinavia poetic bard, Romania itinerant musician, Tudor England minstrel, Paris Opera gypsy woman, Cartucci Carnival | |
| Poisoning - per: 30, spi: 30?, min: 30?, it might be less, lvl: 5 or 6 | |
| Mohawk shaman, Canada murderer, Lima Major Pring, Somme | |
| Poultice - Prereq: BANDAGE | |
| Corcaighe, Celtic Ireland tribal elder, Dreamtime Gilbert of Blois, Sherwood Apothekers apprentice, Klein | |
| Praise - lvl 2, mind: 30, per: 30, Prereqs: PLAY or ELOQUENCE | |
| young lord, Tudor England Reverend Lawson, Salem catholic priest, Romania (charges 125 gp) eccentric shopkeeper, London Port actors, San Francisco | |
| Purify - spr: 45 | |
| Madame Decara, Agrabah shaman, Nazca dark-skinned woman, Dreamtime | |
| Quickdraw - dex: 30, prereq: SNIPER | |
| stranger, Pittsburgh (requires whiskey) | |
| Rage - con: 40, str: 40, dex: 20 | |
| thief captain, Agrabah pict gern-y-fhain, Roman Britain angry Anasazi woman, Anasazi Gisli the Grim, Viking Scandinavia Robert deSable, GM Knights Templar, Crusades Vlad, Romania (prereq: elite-whois) Wu Chen, Industrial South Seas Carlotta, Paris Opera | |
| Repair - lvl: 2, mind: 20, con:20 | |
| metal worker, Nazca Pytheus, Ithaca, Greece Georg der Grobschmied, Klein John the blacksmith, Lincolnshire (charges 50 gp) tinker, Tudor London (SAY YES) stout blacksmith, Quebec metal worker, Melbourne (Find the foundry owner; ASK FOUNDRY TEACH; go to the foundry; ASK WORKER THE FOUNDRY OWNER SENT ME; ASK WORKER TEACH; ASK WORKER REPAIR) You must also know FORGE to repair weapons. | |
| Rescue - lvl: 6, con:30 | |
| captain-of-the-guard, Agrabah Alam ad-din Sulaiman Jandar, Crusades Mayor's bodyguard, Paris Opera Father Juvenal, Alaska (need good align) | |
| Retreat - spi: 5 and ??? | |
| Decurion (Coward), Roman Briton | |
| Ride - lvl: 7, mind: 20, con: 30, str: 20, dex: 30, pres: 15 | |
| groom, Tara adhoranah, Ancient India groom, Klein (requires an apple) bedouin youth, Crusades queen's champion, Tudor England conquistador captain, Lima young groom, Quebec (requires an apple) cowhands & vaqueros, San Francisco | |
| Root - spr: 55, con: 30, Prereq: HERBLORE, BREW, POULTICE | |
| Masai herbsman, African Savannah (requires sage) Patakasu, Russian Alaska (requires an eagle feather) | |
| Satire - lvl: 2, per: 30, mind: 30. Prereq: PRAISE | |
| laidchen maqq barchedo, Scotland Vebeorn, Viking Scandinavia William Shakespeare, Tudor England eccentric shopkeeper, London Port actors, San Francisco Redmond Barry, Melbourne Father Nektar, Russian Alaska | |
| Scan - lvl: 5, per: 35 | |
| Ali Baba, Agrabah serving boy, Tara shepherd, Roman Britain poor brown-haired girl, Romania (requires fashionable ribbon) Francois Morel, the scout, French & Indian War goshawk, Alaska (WATCH GOSHAWK) pirate sentry, Industrial South Seas sentry, Somme | |
| Sharpshooter - lvl: 15, per: 60. Prereq: MARKSMAN | |
| Msr. Levassier, Tortuga Sheriff Scannell, San Francisco drill sergeant, Somme | |
| Shipbuilding - lvl: 2, mind: 30 | |
| Guthwulf the boatmaker, Roman Britain fisherman, Nazca (charges 50 gp) Hans, Viking Scandinavia Enrique the harbormaster, Lima yardmaster, Quebec harbormaster, Tortuga harbor clerk, London Port (charges 100 gp) shipwrights, Russian Alaska | |
| Sing - lvl: 15, spr: 50, mind: 45, prereq: PLAY | |
| Mephistofeles, Paris Opera House (requires Score to Faust) singing Anasazi woman, Anasazi | |
| Skin - lvl: 2 | |
| T'Kalo's apprentice, Industrial Savannah Koniag women, 1802 Alaska trappers, French & Indian War | |
| Sneak - lvl: 3, dex: 50 | |
| thieves, Agrabah pict warrior, Roman Britain (requires lorica) sneaky looking fellow, Nottingham (charges 50 gp) Gawain, Tara (charges 30 gp) Russian trappers, Alaska | |
| Sniper - lvl: 35, per: 80, prereq: SHARPSHOOTER | |
| Sheriff Scannell, San Francisco | |
| Steal - lvl: 3, dex: 45, per: 20 | |
| Fith-fath, Tara Thomas the innkeeper, Nottingham (charges 75 gp) thief, Lima | |
| Suckerpunch - str: 40, and not known what else | |
| Angry Sidhe, Celtic Ireland Irish Jim, Carnival Margarete (german woman), Zanzibar | |
| Sustained Breath - lvl: 2, con: 45, dex: 20 | |
| guestmaster, Lindesfarne pookah, Celtic Ireland sponge diver, Greece | |
| Swim - lvl: 2, con: 30 | |
| sponge diver, Phoenicia sailors, London Port merchant sailors, San Francisco sailors, Bengal scruffy pirate, Industrial South Seas hook-nosed captain, Bengal/London Port sailors, Lima Breca, Beowulf | |
| Swordsmanship (advanced) - lvl: 15, str: 60, min: 20 | |
| Sir Guy, Nottingham Castle weaponeer, Bengal (charges 200 gp) decurion, Roman Britain | |
| Swordsmanship (basic) - lvl: 2, str: 40 | |
| Sir Guy, Nottingham Castle weaponeer, Bengal (charges 200 gp) legionaries, Roman Britain bored guards, Russian Alaska | |
| Swordsmanship (expert) - lvl: 30, str: 80, min: 25, perc: 20 | |
| Sir Guy, Nottingham Castle weaponeer, Bengal (charges 200 gp) centurions, Roman Britain | |
| Tailor - lvl: 2, dex: 35, min: 35 | |
| Mustapha, Agrabah Rhia the weaver, Celtic Ireland weaver, Nazca (charges 50 gp) Aleut women, Alaska Madame de Costumes, Paris Opera | |
| Tan - lvl: 2 | |
| Rhodry the tanner, Tara Michael the tanner, Nottingham (charges 45 gp) Karl the tanner, Klein Athabascan women, Alaska (WATCH WOMAN) dispirited weaver, Melbourne (Find the textiles merchant; ASK MERCHANT TEACH; go to the wool mill; ASK WEAVER THE TEXTILES MERCHANT SENT ME; ASK WEAVER TEACH; ASK WEAVER TAN) | |
| Throw - lvl: 3, str: 25, dex: 30 | |
| brats, Celtic Ireland dark-skinned man, Dreamtime wiry youths, Ithaca, Greece discus-thrower, Elis, Greece ragged boy, Romania (charges 1 gp) bomber, Somme Ruhiu, African Savannah | |
| Topple - dex: 80, per: 30, spi: 5, con: 50, str: 40 | |
| Japanese man, Pittsburg | |
| Tumble - dex: 60, perc: 30 | |
| Will Stuteley, Sherwood (requires the real name of Will Scarlet: "Geoffrey Monfichet") William Kempe, a player, Tudor England thief, Lima | |
| Valor - spi:25, dex or con or str: 85, level 25 | |
| Thorulf Fangtooth, Viking Scandinavia Thore Splithaft, Viking Scandinavia indian chief, French & Indian War | |
| Warcry - lvl: 5, con: 50, str: 30 | |
| Beorc, Tara Dun retired centurion, Roman Britain Anasazi war-chief, Anasazi janissary, Romania Saif ad-Din Ali al-Mashtub, Crusades | |
| Weapon Mastery - lvl: 25 and ??? | |
| Master Li, Industrial Macao (requires 200 gp)
Corporal Shekleton, Industrial Somme | |
| Wrestling - not known | |
| wrestlers, Ithaca, Greece | |
First Circle - 1 practice needed to learn these words
| Cause - VINA - lvl: 2, min: 40, word: VID | |
| Ancient Tara Find Diancecht, the archdruid southeast of Tara. ASK DIANCECHT CAUSE. | |
| Conceal - GUH - lvl: 2, mind: 40, word: VID | |
| Ancient Orkney Do not enter the old husband's hut at night. Find the husband and his old wife (living NNE from the Orkney crossroads). Wait until daytime to enter their hut, then ASK HUSBAND CONCEAL. | |
| Create - KERE - lvl: 2, mind: 40, word: VID | |
| Ancient Agrabah Find the magician inside the palace. ASK MAGICIAN CREATE. | |
| Destroy - KSI - lvl: 2, mind: 40, word: KERE | |
| Ancient Greece Find the priest of Ares in Sparta. ASK PRIEST DESTROY. | |
| Knowledge - VID - lvl: 2, min: 40 | |
Ancient Orkney
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| Remove - MEUE - lvl: 2, word: VINA, mind: 40 | |
| Medieval Carribean Do not hunt in the Carribean. All hunt trails lead into deathtraps. Find Ghislene, the cook, in Tortuga fortress. ASK GHISLENE REMOVE. You learn MEUE! | |
Second Circle - 2 practices needed to learn these words
| Illness - VYA - lv2, con:35, min:50, kestrel charm | |
| Ancient Pictland Get a kestrel charm in orkney and find the shade of the pict, have 'climb'-skill or 'fly'-potion with you to reach it, when you enter its room, ASK SHADE VYA, GIVE KESTREL SHADE, SAY YES Tituba is a VYA teacher too | |
| Light - LAK - lvl: 2, spi: 30, mind: 45, gemstone | |
| Medieval St. Denis Abbey Get to Abbot Suger and ASK ABBOT LIGHT, he will instruct you to buy a window from Otto in Klein. Go to Otto and ASK OTTO WINDOW, he will ask if you wish to purchase a window for 2500 gold. ASK OTTO YES and he will bill your bank automatically and hand you a window. Go back to Abbot Suger, give GIVE WINDOW ABBOT, he will ask if you still wish to learn, ask ABBOT YES | |
| Ancient Anasazi Buy squash from the aztec in at coyohuacan. Find the anasazi sun chief in Kayenta. ASK CHIEF LIGHT. GIVE SQUASH CHIEF. | |
| Man - DYN - lvl: 2, spi: 30, mind: 45, per: 30 | |
| Industrial Savannah Find the laibon and ASK LAIBON MAN | |
| Movement - GAM - lvl: 2, per: 30, min: 45 | |
| Medieval Carribean Do not hunt in the Carribean. All hunt trails lead into deathtraps. Find the witch doctor on Hispanola island. ASK NATIVE MOVEMENT. You learn GAM! | |
| Power - VANT - lvl: 2, spi: 35, mind: 50, world peace | |
| Ancient Agrabah Obtain World Peace. (See 'EQ-QUESTS' for information.) Find the scholar and ASK SCHOLAR MURAL. Go to the room south of Douban's shop. STARE MURAL, SLEEP MURAL, WAKE, LOOK, until you are before the Sultan's Dais in the dream realm. ASK MAGICIAN POWER, GIVE PEACE MAGICIAN. You learn VANT! SLEEP, STAND to return to our reality. | |
| Protection - PUR - lvl: 2, con: 30, min: 45 | |
| Medieval Lima Find the incan envoy who is wandering through the area ASK ENVOY PROTECTION | |
| Time - KALA - lvl: 2, per: 30, mind: 45 | |
| Ancient Nazca find the Zombie at the burial jar and ASK ZOMBIE TIME | |
| Wellness - DRVA - lvl: 2, con: 30, mind: 45, angelica | |
| Medieval Kleinstadt Obtain angelica. (Angelica can be found in the Locksley Estate in Sherwood, the Abbot's garden in the St. Denis Abbey, or A Small Path next to a Creek in Tara.) Go to Kleinstadt and find the apotheker. ASK APOTHEKER WELLNESS. He will ask you to bring an angelica plant to him. GIVE ANGELICA APOTHEKER. You learn DRVA! | |
Third Circle - 1 practice needed to learn these words (or you can ask elementals and use 2 practices)
| Air - VAYU - lvl: 15, spi: 35, mind: 60 | |
| Ask a greater air sprite (Marauder or any create mage) | |
| Medieval Spain While wandering from St. Denis Abbey to Spain you will see a room to the east near the Spanish border. Enter that room and go north. ASK RECLUSE AIR. | |
| Death - MRTI - lvl: 25, mind: 60, spi: 40, con: 40 | |
| Collect the heads of Robin Hood (Sherwood), Joe Thompson (San Francisco) and Grendel (Beowulf). Heads are heavy -- you may need help carrying them. Go the Realm of the Dead in the Aegean Sea. (To pass the Cockatrice you must either wear a mirror shield or obtain the Blessing of Hades. To obtain the mirror shield, see the Dexterity Quest. To obtain the Blessing of Hades see the Favor Quests section.) Go to Hades. ASK HADES DEATH and give him the heads, one by one. You learn MRTI! | |
| Earth - BHU - lvl: 15, spi: 35, mind: 60 | |
| Ask a greater golem (Marauder or any create mage) | |
| Industrial San Francisco Go to the inn of San Francisco and buy a bowl of rice. There are seven miners in town. Find and look at each miner till you find the starving one, then GIVE RICE MINER. Find the prosperous miner (the one with bright eyes). ASK MINER EARTH. You learn BHU! | |
| Energy - ANNA - lvl: 25, mind: 60, spi: 40 | |
| Ancient Egypt Go to the priest of Anubis. ASK PRIEST ENERGY, he will ask you if you want to help him. ASK PRIEST YES. You will get a pendant. With the pendant you go S3ESW and ASK PRIEST ENERGY go E S W and ASK PRIEST ENERGY go E S W and ASK PRIEST ENERGY go E S and ASK PRIEST ENERGY go N E E and ASK PRIEST ANUBIS, the priest you asked will go e and then the servant of Amon Ra will come, ASK SERVANT ENERGY (dont go east here, they will attack you ) Return to the priest of Anubis. (2W3N3WN) GIVE PENDANT PRIEST, ASK PRIEST YES. You learn ANNA! You get xp! | |
| Fire - AGNI - lvl: 15, spi: 35, mind: 60 | |
| Ask a greater salamander (Marauder or any create mage) | |
| Ancient Beowulf The dragon's room is a deathtrap -- you must be flying to enter safely. If your flight spell ends, you will die and lose your equipment. In addition there are several dangerous Ledge rooms. Do not hunt the dragon -- he will attack you. Find Fadhmir the Dragon above a POOL OF MOLTEN LAVA in Beowulf. If Fadhmir is not present, 'awaken' him by obtaining the Sword of Weland. (see equipment quests.) ASK DRAGON FIRE. You learn AGNI! | |
| Greater - RUDH - lvl: 25, mind: 60, spi: 40, per:40 | |
| Items needed: - Hound of Cullan Claw (now renamed 'a hound's bloody claw') - Greater air sprite from a create mage - Thor's hammer pendant from Thore, Norway - Meteorite Get to Dragut in Malta, ASK DRAGUT GREATER, then go to the recluse who teaches vayu and ASK RECLUSE GREATER. Find a friendly 3c create mage and ask them to create a greater air sprite. Ask the greater air sprite GREATER and it'll give a crystal box to you. Trade the crystal box to the recluse for a cloud-filled orb. Now head for the Laibon. ASK LAIBON GREATER then TALK LAIBON I WILL AGREE TO THIS. Give the claw to him and he'll give you a mysterious amulet. Go to the Dream Magician (stare mural/sleep one) in Agrabah, ASK MAGICIAN GREATER and leave. Now go to the Geatland smith in Beowulf (**DO NOT HUNT the smith, as this means certain death). ASK SMITH HAMMER, give him the pendant first and then the meteorite and he'll give you a hammer after two MUD hours. Go back to the magician and give him the hammer and he'll trade you a fragment of a once great peace. With fragment, amulet and orb in hand, go back to Dragut and give him the items, one at a time. You learn RUDH! You get a whois: ...has completed the quest for greater power! | |
| Life - JIV - lvl: 25, per: 35, con: 40, min: 60 | |
| Industrial Seoni find Purun Bhagat and ASK BHAGAT LIFE | |
| Matter - MAHI - lvl: 25, spi: 40, mind : 60 | |
| Ancient Tara Find Dermot the druid and ASK DERMOT MATTER, he will ask you if you would get him a sliver of onyx, SAY YES. From 'Under a Stone Dolmen' go 2NW3NWS (Beware the Deathtrap! -- don't flee here.) GET ONYX. Return to Dermot but DON'T give him the sliver now, first ASK DERMOT MATTER, SAY YES, then GIVE ONYX DERMOT. You learn MAHI! | |
| Water - UDAN - lvl: 15, spi: 35, mind: 60 | |
| Ancient Nazca or Medieval Lima Go to Nazca or Lima and find the Dolphin playing in the water in front of the coast, ASK DOLPHIN WATER | |
| Aloe | Rent: 30 | ||||||||
| Desc: An aloe plant is growing here. Location: Agrabah (Douban), Egpyt (Tamakhet), Thebes (2nd witch)
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| Angelica | Rent: 45 | ||||||||
| Desc: An angelica plant is here, looking like hugely overgrown celery. Location: Tara, Isle of Mann, Bengal, Romania
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| Autumn Crocus | Rent: 15 | ||||||||
| Desc: An autumn crocus pokes its way out of the ground here. Location: path to Tara by wolves, India (old weary srethsin)
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| Barberry | Rent: 30 | ||||||||
| Desc: Orange-red berries grow on a many-branched shrub here. Location: Tara, Salem Garden
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| Basil | Rent: 15 | ||||||||
| Desc: A few sprigs of basil struggle for survival here. Location: Abbey
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| Bay (Laurel) | Rent: 15 | ||||||||
| Desc: A slender bay tree ruffles its leaves at you as you pass by. Location: Agrabah (Douban)
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| Betony | Rent: 15 | ||||||||
| Desc: A tall spike of red-violet flowers is growing here. Location: Abbey, PI - Isle of Lotus Eater, India (old weary srethsin)
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| Bloodroot | Rent: 30 | ||||||||
| Desc: A pretty little plant is here, oozing red-orange sap. Location: Woods of French Indian
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| Borage | Rent: 15 | ||||||||
| Desc: A blue flower with prominent black stamen grows from a leafy plant here. Location: India (old weary srethsin)
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| Chamomille | Rent: 45 | ||||||||
| Desc: An apple-scented flower with feathery leaves is blooming here. Location: Egypt (Tamakhet), India (old weary srethsin)
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| Coffee | Rent: 15 | ||||||||
| Desc: Pretty red berries adorn a shrubby looking tree here. Location: Druid Compound (Gan), India (old weary srethsin)
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| Comfrey | Rent: 45 | ||||||||
| Desc: Several broad leaves appear to be growing directly from the ground here. Location: Abbey
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| Dock | Rent: 45 | ||||||||
| Desc: Foot-long, lance shaped leaves are growing wild here. Location: Path to Tara near Pookah, Road to Romania
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| Elderberry | Rent: 30 | ||||||||
| Desc: A shrubbery is growing here. It appears to be producing elderberries. Location: Klein (Apotheker), Salem garden
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| Eucalyptus | Rent: 45 | ||||||||
| Desc: Silver grey leaves dance in the breeze. Location: Forest northwest of Melbourne, Dreamtime
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| Eyebright | Rent: 15 | ||||||||
| Desc: A tiny 4 Location: Isle of Man, Carnival (Heading down Nightmare Alley)
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| Fennel | Rent: 90 | ||||||||
| Desc: A plant with a celery-like stalk and a carrot-like root has been uprooted here. Location: Agrabah (Douban), India (old weary srethsin), Abbey
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| Fenugreek | Rent: 15 | ||||||||
| Desc: A patch of what looks like clover is growing here. Location: Agrabah (Douban), Egpyt (Tamakhet), Ithica (Seer), Malta
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| Feverfew | Rent: 30 | ||||||||
| Desc: A feverfew plant grows here, its daisy flowers standing upright. Location: Woods of French Indian
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| Flax | Rent: 45 | ||||||||
| Desc: A clump of flax is here, waving gently in the breeze. Location: Beehive west then south of Egpyt, Tara near crossroads
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| Garlic | Rent: 45 | ||||||||
| Desc: You notice the thin, round shoots of a garlic poking out of the ground here. Location: Bengal (provisioner),Druid Compound (Gan),Klien (Apotheker),PI, India (srethsin), Malta (vendors)
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| Hellebore | Rent: 75 | ||||||||
| Desc: A rose seems to grow directly from the ground here, independant of a rosebush. Location: Woods of French Indian, Klein (Apotheker), Salem Garden, Tituba's Chest in Salem, Abbey, Thebes (3rd witch)
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| Hops | Rent: 30 | ||||||||
| Desc: A vine with yellowish cones hangs above you here. Location: Abbey
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| Horehound | Rent: 60 | ||||||||
| Desc: A wooly plant here is busily producing barbed seeds to catch on your clothes. Location: Woods of French Indian, Temple Rd. in Egypt, India (old weary srethsin)
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| Hyssop | Rent: 30 | ||||||||
| Desc: A short evergreen with multi-colored flowers grows here. Location: western Romania
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| Jimsonweed | Rent: 75 | ||||||||
| Desc: You catch the odor of something unpleasant growing here. Location: Path to Klein, Abbey
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| Juniper | Rent: 45 | ||||||||
| Desc: A dwarf evergreen with reddish-brown bark has been planted here. Location: Klein (Apotheker), Carnival (Nightmare Alley)
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| Marigold | Rent: 75 | ||||||||
| Desc: A pretty orange marigold is blooming here. Location: Canary Isles, Klien (Apotheker), Path to Romania, Salem Garden, Thebes (3rd witch)
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| Monkshood | Rent: 45 | ||||||||
| Desc: A blue-violet flower shaped like a monk's hood grows in a moist patch here. Location: Garden in Salem, Tituba's Chest in Salem, path to Tara, India (old weary srethsin)
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| Mugwort | Rent: 30 | ||||||||
| Desc: A purple-stemmed plant with big ball-shaped flowers towers over you here. Location: French Indian
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| Nightshade | Rent: 30 | ||||||||
| Desc: An eerie-looking, completely dark purple plant lurks in the underbrush here. Location: Path to Tara, Salem woods, Thebes (3rd witch), Carnival (Heading down Nightmare Alley and Under the Hall of Wonders)
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| Oregano | Rent: 15 | ||||||||
| Desc: A short, green plant with oval leaves is growing here. Location: South of Orkney at Cliffs, Isle of Mann
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| Parsley | Rent: 60 | ||||||||
| Desc: The feathery green leaves of a parsley plant are sprouting here. Location: South of Orkney at Cliffs, Isle of Mann, India (old weary srethsin)
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| Sage | Rent: 165 | ||||||||
| Desc: What appears to be a sparsely-flowered lavender plant is growing here. Location: Kitchen of Dunn in Tara, Romania
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| Sea-Weed | Rent: 30 | ||||||||
| Desc: Yucky, icky, slimy sea-weed lies here. Location: Greece, Malta, Med. & Ind. Atlantic
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| St.-John's Wort | Rent: 45 | ||||||||
| Desc: A creepy little weed is growing here. Location: Isle of Mann
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| Thyme | Rent: 30 | ||||||||
| Desc: A sweet-smelling little shrub with hairy leaves is growing here. Location: Near Casablanca (Fuzar)
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| Tormentil | Rent: 30 | ||||||||
| Desc: You nearly miss spotting a 3 Location: Path to Tara, Carnival (rough path)
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| Uva-Ursi | Rent: 15 | ||||||||
| Desc: Leathery green leaves dotted with white flowers for a groundcover here. Location: Abbey, Isle of Mann, Thebes (1st witch)
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| Valerian | Rent: 30 | ||||||||
| Desc: An unassuming roadside weed here has the odor of dirty socks. Location: Path to Abbey, Paris, Temple Road in Egypt, Carnival (Under the Hall of Wonders)
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| Vervain | Rent: 60 | ||||||||
| Desc: A spiky-looking plant with rings of purplish-white flowers is growing here. Location: Egypt (Tamakhet)
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| Willowbark | Rent: 30 | ||||||||
| Desc: A graceful willow tree is bending with the wind. Location: Near gate to Norse
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| Woad | Rent: 30 | ||||||||
| Desc: Some large blueish-green leaves have been carefully tended here. Location: Picts, Klein (Apotheker)
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| Woodruff | Rent: 15 | ||||||||
| Desc: A delicate, spindly herb is growing here. Location: Abbey garden, French Indian
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| Yarrow | Rent: 45 | ||||||||
| Desc: Miniature daisies are growing out of fernlike foliage here. Location: N-S road in Orkney, French Inian, Locksley Estates in Sherwood
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Ancient
| Amulet Quest - +10 any stat | |
| Kill the old wife in Orkney. The questor must land the killing blow. GET AMULET CORPSE. Find the hermit on the Isle of Man. GIVE AMULET HERMIT. He will ask you to choose a stat you wish raised. SAY the stat's name. -> You receive a permanent +10 in that stat. -> You'll get the whois .. ..once returned stolen property and trained with one of the last druids. You are transported to Orkney beach. | |
| Constitution Quest - +3 con | |
| Go to the storeroom of the palace in Ithaca -- kill the bullock. Carve filet, go to the temple of Apollo in Thebes (from the Docks of Ithaca go E 4N W 2N, ASK GUARD GATE, SAY YES, 2E), buy a black pouch, PUT POUCH BRAZIER, then put the bullock filet in the brazier -- you are blessed by Apollo. This blessing is temporary -- it will dissipate if you die or leave the game. Go to the isle of Thrinakia (from the Docks of Ithaca go 2E 2N E S E S 2E), kill a ram, carve a filet, leave the island Buy a stack of wood from Eumaios in Ithaca. To pass the Cockatrice in Hades you must either wear the mirror shield and flee past, or you must obtain the Blessing of Hades. See the Dexterity Quest for information on obtaining a mirror shield. See Blessing of Hades in Favor Quest section.
Go to the Realm of the Dead (From the Docks of Ithaca go 4E S W D -- the downward passage is only open at about 10am and 10pm daily.) Follow the way down, enter cross the cockatrice's room heading to the north and you'll reach a room with a hot pit -- PUT WOOD PIT -- it bursts into flame. PUT FILET FIRE -- you are asked to whom you wish to speak. SAY TEIRESIAS, ASK TEIRESIAS HELP and he'll tell you to ask Aeolus for help in his name. Leave the realm. FOLLOW SERVANT, ASK ODYSSEUS TEIRESIAS | |
| Dexterity Quest - +3 dex | |
| There are two ways to do this quest. The first requires knowledge of disarm trap, the second does not.
With Knowledge of Disarm Trap
No Knowledge of Disarm Trap | |
| HP Quest - extra HP | |
Go to the Udyanum in india, SLEEP -> you are transferred! STAND and find warriors then ASK KSATRIYAH DEATH in the following order:
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| Mind Quest - +3 mind | |
| Go to the island of the Cyclopes (From Docks go E S E N E S E N E 2S). Enter the cave when it is open. Polythemus closes the cave. Go to the sheep. Kill one sheep. GET FLEECE CORPSE. WEAR FLEECE. Follow another sheep. At 8 am, the sheep will leave the cave and you will follow them. Polythemus allows you to escape because he believes you are a sheep. Leave the Island. Follow servant. ASK ODYSSEUS CYCLOPS -> You'll get xp! -> You'll get +3 mind! -> You'll get the whois: ...IS SMARTER THAN THE AVERAGE CYCLOPES! | |
| Perception Quest - +3 per | |
| Travel to the Isle of Lotus-Eaters, (from the docks of Ithaca go 6E N 2W), get a garlic bulb, ASK LOTUS-EATER LOTUS, SLEEP, WAKE, GET LOTUS, exit by going in any direction, GIVE LOTUS LOTUS-EATER and he will give you a vial, QUAFF VIAL and you'll be poisoned, he will tell you to tell Odysseus the tale, GIVE GARLIC LOTUS-EATER and he will give you a cure poison/10str potion, QUAFF MILKY to cure the poison, leave the island and you are WRECKED BY POSEIDON! FOLLOW SERVANT, ASK ODYSSEUS LOTUS -> You'll get 5x lvl xp! -> You'll get +3 perception! -> You'll get the whois: ...HAS DRANK THE NECTAR OF THE BLACK LOTUS AND LIVED TO TELL THE TALE! ASK SERVANT RETURN and you'll be returned to the docks of Ithaca | |
| Spirit Quest - +10 Spirit | |
| Find Diancecht near Tara and ASK DIANCECHT SPIRIT, kill squirrels till you find a 'crow's feather', bring that feather to Diancecht and GIVE FEATHER DIANCECHT -> he will ask you to get a hazelnut, find the salmon at 'the well of saegis' (it is located W N N of the room where the bane sidhe is resting) and kill it (SIDHE FRIENDSHIP needed -> see WHOIS-Quests) get the nut off its corpse and bring the nut to Diancecht, GIVE NUT DIANCECHT -> You will receive permanent +10 SPIRIT -> You'll get the whois: ...traveled to the Well of Saegais and ate from the magical hazelnut trees. If you get someone else to kill the salmon and give you the hazelnut from the corpse, and go to diancecht to give him the hazelnut, he will get angry at you and | |
| Strength Quest - +3 str | |
| Go to Erythra the weaver in Ithaca, BUY FRUIT-BASKET, then from Eumaios, BUY FIG, PUT FIG BASKET, from the arbor and olive grove, gather a lemon, some grapes, and an olive and put them in the basket, go to the sandy shoreline, OPEN SOUTH, go south into the Damp Sea-Cave, DROP BASKET -> You'll get xp! -> You are blessed by Poseidon! -> You'll get a conch-shell earring! go to the country of the winds, (from docks of Ithaca GO 2E 2N E S E N 2S) kill a goat in Aeolus' hut and carve the filet, leave the island, go to the Temple of Ares in Sparta, BUY BLACK POUCH, PUT POUCH BRAZIER, then PUT FILET BRAZIER, you are blessed by Hermes, go to Circe's Island (from Docks of Ithaca go 4E 2N 2E 2N W S W 2N) ask Hermes token, GIVE EARRING HERMES, he'll give you a sparkling sapphire, leave the island, go to Kalypso's Island (from Docks of Ithaca go 4E 2N 2E S W) WARNING: Kalypso cannot give the abalone earring to you if you are invisible. GIVE SAPPHIRE KALYPSO -> You'll get an abalone earring! Leave the island, ASK ODYSSEUS KALYPSO. -> You'll get xp! -> You'll get +3 strength! -> You'll get the whois: ...HAS BEEN REWARDED FOR AIDING A GODDESS! Give the abalone to Hermes and -> You'll get a winged cap! -> You'll get xp! | |
| Warg Quest - -1000 alignment | |
| Go to the woods north of the Geat village in Beowulf. KILL WOLF and the wolf's skin will end up on the ground. GET WOLFSKIN. Go to Modthryth. GIVE WOLFSKIN MODTRYTH. She gives a WARGSHAPE to you. It is cursed. WEAR WARGSHAPE. -> Your alignment changes to -1000. -> You get a whois: ...WAS ONCE CURSED BY SPAE-MAGIC TO TAKE THE SHAPE OF A FOUL WARG! -> You get a temporary pretitle: "The Warg"
To unwarg, go to the barrows north of the Geat village and sleep. | |
Medieval
| Dying Sailor - Malta | ||||||||||||||||||||||
| Find Rodriguez in the inn west of the main harbor. ASK RODRIGUEZ TEACH, ASK RODRIGUEZ SINS. Go to the chaplain in the Cathedral of St. John. ASK CHAPLAIN MASS, ASK CHAPLAIN RODRIGUEZ, GIVE 5000 COINS CHAPLAIN. -> You are lauded on Info! -> You get XP! -> You get 1000 alignment points -> You get a whois: ...ONCE SPED AN OLD SAILOR'S SOUL THROUGH PURGATORY! | ||||||||||||||||||||||
| Longhouse - +5 / +3 chosen stats | ||||||||||||||||||||||
| Go to canada and find the longhouse, pass all the rooms of the longhouse (READ HINTS TO THIS QUEST FIRST) till you reach the ceremonial box, OPEN BOX, CLOSE BOX, You get XP! SAVE. Go to the Mohawk chief (fol self to open the box and to visit the chief), He gives a peace pipe to you. SIT, HOLD PIPE. After he finishes his explanation, find your favorite animal and sleep in front of it:
You may have to sleep a long time. Eventually, your animal guide will speak to you while you are asleep. -> You get the whois: ...IS A MEMBER OF THE MOHAWK 'animal you've chosen' CLAN! -> You get +5 and +3 to the appropriate stats!
HINT-SECTION:
- Longhouse: the braves waiting in the rooms are agg to anybody who opens the doors. Each room contains one more brave as the previous room so use one of the following strategies: sleep all braves in a room and you can open the next door (be careful they may wake fast) If you can't use magic, throw or shoot the braves out of their rooms, so you can kill one brave after another. Be careful! you must kill at least one brave in its room. | ||||||||||||||||||||||
| Special Papal Indulgence - +351 alignment | ||||||||||||||||||||||
| Find the pardoner in the St. Denis Abbey. ASK PARDONER SPECIAL, he asks you want to purchase it. SAY YES. 10,000 gp are removed from your bank account. He gives the special papal indulgence to you. -> Your alignment changes to +351! | ||||||||||||||||||||||
| Spirit Quest - +3 spr | ||||||||||||||||||||||
Find Alfonso in Lima -- ASK ALFONSO SPIRIT -- he tells you to fetch the young lord's lute, the hoary man's harp, the lover's lyre, the wandering rogue's recorder, Pan's pipes, and the fey flute. Find each of the following musicians and ASK (musician) MUSIC -- and he will give his instrument to you.
You get +3 spirit and 5x level xp. If you previously received stat bonuses from the pirate rescue quest, you only get the xp and whois. You also get a whois string: ...HAS LEARNED OF THE ART AND SPIRIT OF MUSIC! | ||||||||||||||||||||||
Industrial
| Zanzibar Slave Trade - 0 alignment | |
| Go to Zanzibar, off the coast of east Africa. ASK SLAVER SLAVE. He asks if you'd like to purchase a slave. SAY YES. 5000 coins are taken from your inventory. The slaver gives a slave title to you and a slave follows you. Your alignment changes to -351. Move east once, GIVE TITLE SLAVE. The slave takes off. Your alignment changes to 0. | |
Ancient
| Aborigine Dreamtime to Melbourne - (industrial) | |
| Find Binjarra. ASK BINJARRA STORY. Binjarra has two stories: one about a lizard, the other about amazons. You need to hear the entire lizard story. (Since he tells them at random you may have to sit through the amazon story a few times.) Once you've heard the Lizard Story you don't have to hear it ever again! Go to the vast cave near Binjarra's camp. PEER RUBBLE. You are transferred to the Aborigine elder in Industrial. ASK ELDER RETURN to get to Melbourne proper. You are transferred! | |
| Agrabah to Tripoli - (industrial) | |
| Get an orange from the juggler in Agrabah. (You can get it by clapping for the juggler or by killing him.) Find the camel driver (a grizzled old man). GIVE ORANGE DRIVER. He will give an hourglass to you. Go to the oasis in Agrabah desert. (from 'Garden Gate': 7W2N). DRINK POOL. You are transferred! WAKE. | |
| Ancient India to Bengal - (industrial) | |
| Find patni and ASK PATNI BREAD, go to the southern village of india and find the old hungry man, GIVE BREAD MAN. You are transferred! WAKE | |
| Nazca to Lima - (medieval) | |
| Get some chinchona bark from a tree in the southern corner of Nazca, go to the shaman in west-Nazca, GIVE BARK SHAMAN. He will destroy it and request more, go 2W to the burial jar, SIT JAR. You are transferred! WAKE | |
| Nazca to South Seas - (medieval) | |
| Find the metal worker (craftswoman) in the village of Nazca. GIVE 1 COIN WORKER (be sure she is awake). She will shape your coin into an earring and give it to you. Find the old man on the tiny island west of Nazca. GIVE EARRING MAN. You are transferred! | |
| Roman Britain to Sherwood - (medieval) | |
| Get mistletoe from the trees in Roman Britain and bring it to the druid on the Isle of Man, GIVE LEAVES DRUID. You are transferred! WAKE | |
Medieval
| Carribean Sea to Sargasso Sea - (industrial) | |
| Go to the Tortuga fortress and BUY SHOVEL, have the shovel in your inventory and go to Redbeard (DONT HUNT - HUNT WILL LEAD INTO DT). Redbeard will ask you to help him, SAY YES. You are transferred! WAKE. You are on an atoll. To hit the standard travel-route from London to Bengal go NEN4E | |
| Lima to Nazca - (ancient) | |
| Go to the inquisition under the cathedral, SAY KNIFE. One of the prisoners will give you a 'tumi', go to Dr. Ruiz and GIVE TUMI DOCTOR, now go to the center of the Spiral on the Nazca Plain south of Lima SLEEP. You are transferred! WAKE | |
| Sherwood to Roman Britain - (ancient) | |
| Find Nell -- BUY CARROT. Find a rabbit -- GIVE CARROT RABBIT. The rabbit follows you. Go to the circle of trees (2W from Will'o'Green). SACRIFICE RABBIT, SIT CIRCLE, PONDER SELF You are transferred! WAKE | |
| Sherwood to Victorian London - (industrial) | |
| Go to 'Sutton Hoo' (2ESENENE from Stag), GET RIVET. Find the smith in Lincolnshire, GIVE RIVET SMITH. Return to 'Sutton Hoo', OPEN TUNNEL. You are transferred! WAKE | |
| South Seas to Nazca - (ancient) | |
| Buy an empanada (Available in Lima and Granada.) Give the empanada to the native man. You are transferred! | |
| South Seas to South Seas - (industrial) | |
| Give an angelica necklace (created by make amulet skill) to the native man. You are transferred! | |
| Viking Scandinavia to Beowulf - (ancient) | |
| Go to Helga and BUY MEAD (if Helga won't sell a meadskin to you, you can get one from the mattress in Vemund and Vethor's room), find Egil and ASK EGIL STORY, wait till she is done talking, GIVE MEAD EGIL then wait till he returns the mead to you, DRINK MEAD. You are transferred! WAKE | |
| Yerba Buena to San Francisco - (industrial) | |
| Buy a candle (available in Tudor Dew Droppe Inn or Russian Fort) and go to the mission at Yerba Buena. GIVE CANDLE PRIEST, then MOURN. You are transferred! WAKE | |
Industrial
| Bengal to India - (ancient) | |
| Buy rotgut from the provisioner. Find Buldeo, ensure that he is awake, and give the rotgut to him. You are transferred! WAKE | |
| Casablanca to Victorian London - (industrial) | |
| If you are stranded in Casablanca without a boat, go to the Dining Area of Rick's. OPEN PIANO, GET LETTERS PIANO. Find the ticket seller. ASK SELLER TICKET, GIVE LETTERS SELLER. Wait until the ship's captain reaches the harbor. GIVE TICKET CAPTAIN, FOLLOW CAPTAIN He'll return you to London! | |
| Melbourne to Aborigine Dreamtime - (ancient) | |
| In the University of Melbourne, find Professor Lowenhall. ASK PROFESSOR DREAMTIME, then SAY YES. Go to the Aborigine encampment. ASK LEADER ELDER. Then ASK ELDER DREAMTIME. You are transferred! Wake. | |
| Pittsburgh to San Francisco - (industrial) | |
| Go to the train station in Pittsburgh. Buy a ticket to San Francisco from the ticket seller. Go to the conductor. Give the ticket to the conductor. Wait. On the hour you will automatically board and ride the train until you reach San Francisco. | |
| San Francisco to Pittsburgh - (industrial) | |
| Find Jim Butterfield. Buy a ticket to Pittsburgh. Give the ticket to stage coach driver. Wait. On the hour you will automatically board and ride the stagecoach to Pittsburgh. | |
| San Francisco to Yerba Buena - (medieval) | |
| Go to the inn, BUY RICE, go to the laundry and GIVE RICE ATTENDANT You are transferred! WAKE | |
| Sargasso Sea to Carribean Sea - (medieval) | |
| Go to the curio shop and BUY MAP, go to the london harbor and travel S as far as possible, then go 5WSWS to find the Atoll, have the map in your inventory and OPEN HOLE You are transferred! WAKE | |
| South Seas to South Seas - (medieval) | |
| BUY SPAGHETTI from the Curio Shoppe in London or from Mrs. O'Leary in San Francisco. Go to the tiny island in the South Seas. GIVE SPAGHETTI MAN. You are transferred! | |
| Tripoli to Agrabah - (ancient) | |
| Find Fuzar the shopkeeper and go 2S to the old man, SAY ASSIST to get a broken medallion from the old man, go to the oasis of the battle-scene (sene5s2w) and SAY RAZEN. You are transferred! WAKE -> go 2n3e to enter Agrabah City | |
| Victorian London to Sherwood - (medieval) | |
| Go to the Curio Shop and BUY MAP, go to the east india Company and GIVE MAP CLERK, he will give you Robin Hood's Bow, return to the curio shop and GIVE BOW OLD You are transferred! WAKE | |
Ancient
| Asura/Visnu Quests - India | |
| Go to the Bat Cave on Ceylon -- get Soma. Go to the upper village -- BUY BUTTER from old weary srethsin. Find the patni, GIVE BUTTER PATNI -- she returns a bowl of melted butter. Go to the Brahman in the middle village, ASK BRAHMAN CEREMONIES, GIVE 100 COINS BRAHMAN, ASK BRAHMAN VISHNU, GIVE BOWL ADHVARYU, GIVE SOMA ADHVARYU, ASK BRAHMAN VISHNU -- the Hotr begins to chant, you get a whois: ...HAS BEEN BLESSED BY VISNU AND VENTURES FORTH IN THE WORLD AS HIS AVATAR! Go to the mystic on the mountaintop near the lower village, ASK MYSTIC ARJUNA -- he tells you to ask Sanjaya. Go to Sanjaya in the middle village, ASK SANJAYA BHAGAVAD GITA -> he'll tell you to get Dhrita-Rashtra, go to Dhrita-Rashtra in the middle village, ASK DHRITA-RASHTRA SANJAYA -> he will follow you, return to Sanjaya -> he will tell a summary of the Bhagavad Gita. You get xp! Go to the Udynum in the upper village, SLEEP, go to Arjuna in the campsite -> he will follow you. Go to the room 'Between Two Armies' on the ancient battlefield:
Go to the home of the Sisyah in the upper village, GET PAINTING. Go to the "Small Shrine" in the middle village, HOLD BOW, DROP HORN, DROP PAINTING -> the Asura appears and battles you -- if you win, | |
| Augean Stables Quest - Greece | |
| Find King Augeas. ASK AUGEAS STABLES. Find two boulders SS of Chiron, and one boulder at Foot of a Cliff, near Thespiae. Find River Erymanthus, SSS and all the way west of Chiron. PUT BOULDER RIVER x 3. HUNT AUGAES, go one S, PUNCH WALL. The stables flood and are cleaned. BEWARE: The king is agg to you now for nearly drowning his horses! Go N to avoid the king -> You get XP! -> You get a whois: ...CLEANED THE GREATEST STABLES IN THE WORLD IN BUT A SINGLE DAY! | |
| Belly Dancer Quest - Ancient Arabia | |
| Go to the jeweler and BUY 5*PERFUME, then find the bellydancer and follow her, after some time passed, she will ask you to trade something -> GIVE PERFUME DANCER each time she wants to trade she will give you 2 FINGER CYMBALS, 2 BANGLE BRACELETS and a pair of ANKLETS in that order (you should have lots of time to do this quest, to get Anklets i once needed 7 hours, :) but with a good book or 2 - 3 movies on video tape it shouldn't be a problem, just keep one eye on the screen incase the dancer wishes to trade or make a trigger that gives a bottle of perfume to the dancer if "The belly dancer whispers to you, 'I'll trade you for your gem.'") after you finally got the anklets -> you'll get the whois ...WATCHED AN EXOTIC ARABIAN DANCER FOR HOURS! | |
| Cannibal Giants Quest - Aborigine Dreamtime | |
| Find Binjarra or Wonjuru and ask one of them GIANTS. They will tell you about the flesh-eating giants. Invis yourself and find the 2 savage giants in the stoney desert. POKE MALE while they are sleeping. He will growl at his wife and begin to fight her. Allow them to beat on each other for a while, but before they stop fighting, attack the male and kill him. (If you time it right the female will continue to tank for you a while, until she dies.) -> You get the whois! ...WITH BRAIN AND BRAWN, MANAGED TO RID THE WORLD OF TO SAVAGE GIANTS! You now have your choice of one reward.
Go to Binjarra and ASK BINJARRA GIANTS
Go to Wonjuru and ASK WONJURU GIANTS | |
| Companion of Beowulf - Beowulf | |
| Obtain the fishshape. (See fishshape in Equipment Quests.) Find a goose in Geatland, KILL GOOSE, GET FEATHER CORPSE. WEAR FISHSHAPE, HUNT BEHEMOTH (You need sustained breath) When the whale sees you in the fishshape, it will eat you. You are now in the whale's belly. TICKLE WHALE FEATHER and you and Beowulf will be spit out upon the Pebbled Beach, where Beowulf will declare you to be his companion! -> you'll get the whois ...IS KNOWN TO BE A COMPANION OF BEOWULF! | |
| Companion of Odysseus - Greece | |
| Once you finished all 5 Aegean +stat-quests and the 'bag of wind'-quest in the Aegean, go to Odysseus and ASK ODYSSEUS AEOLUS and he will declare you to be his companion -> you'll get the whois ...HAS PROVED TO BE AN EQUAL OF ODYSSEUS AND IS NOW HIS BOON COMPANION! | |
| Defender of Dal Riada - Scotland | |
| Go to the Giant Scot just outside of the town of Dal Riada. ASK GIANT DEFENDER. He will ask you if you accept the challenge, ASK GIANT YES. He says to meet him at the golden gong in the challenge wood (two east of the well in Dal Riada) at dawn. Be at the gong and at 6 am in the morning he will come. He tells you to tap the gong once to begin the combat, then he moves 2NE and hides. When you are ready, TAP GONG -- the forest wall closes to the west. MOVE 2NE and the Scot attacks you. Kill the Defender. The Defender cannot cure blind or see invisible; he can see sneaking. Detect hidden will help to initially find him. -> you get the whois ...HAS DEFEATED A CHAMPION AND BEEN NAMED DEFENDER OF DAL RIADA! -> you get 1x level xp in addition to the xp for killing the Defender! | |
| Demon King Quest - Shadowlands | |
| Land the killing blow on the first, second, or third of the three demon kings and -> you'll get the whois ...HAS FACED AND DEFEATED THE THREE DEMON KINGS WHO HOLD MIDIR! | |
| Dhurtah Friendship - India | |
| Go to nazca, from the craftswoman go NE and GET CLAY RIVER, OPEN CLAY, GET ROCK CLAY, now you may DROP CLAY, go to india, find the dhurtah, KILL DHURTAH, while fighting ASK DHURTAH FORGIVE, GIVE ROCK DHURTAH -> you'll get the whois ...HAS FRIENDS WHO WOULD PLACE A DAGGER IN YOUR BACK AS SOON AS LOOK AT YOU! | |
| Earthshaker Quest - Greece | |
| Land the killing blow on the Kraken. Go to the palace of the Phaiakians. SAY KRAKEN. The bard lauds your acheivement in person and on Info. -> You get the whois ...WON SUPREMACY IN A BATTLE FOR EARTHSHAKER'S REALM! | |
| Enemy of Mycenae - Greece | |
| You must have Mycenaen friendship. Go to Mycenae. Go to King Sthenelus in the throne room -- ASK KING TASK -- he will tell you to bring the head of Amphitryon to him. Go to Thebes. Kill Amphitryon. You gain Theban enmity. Get his head. Recall out. Return to Sthenelus. GIVE HEAD STENELUS -> You get golden tripod! (worth 25k gp) -> You get a whois: ...HAS SLAIN AN ENEMY OF MYCENAE! | |
| Escaped Prisoner Quest - Ancient Arabia | |
| Find the Captain of the Guard. ASK CAPTAIN PRISONER; he will give some manacles to you. Go to the fire eater. ASK EATER PRISONER; he'll tell you to look south. Go to the sword swallower. ASK SWALLOWER PRISONER; he, too, will tell you to look south. Go to the snake charmer. ASK CHARMER PRISONER; he, also, will tell you to look south. Go SOUTH once more to the Agrabah City Dump. The prisoner will be there. Choose your path:
GIVE MANACLES PRISONER
GIVE HOOD PRISONER (The hood should be bought from Cassim in advance.) | |
| Festival of Ochpanitztli - Aztec | |
| You must be female and of good align to perform this quest. Go to the head priest of Tlaloc. ASK PRIEST OCHPANITZTLI. He asks you to dance. DANCE. He will tell you to return when called for. -> You get a whois: ...has been chosen to dance as the Aztec goddess, Teteoinan, on the last night of Ochpanitztli. | |
| Golden Hind - Greece | |
| Go to Ithaca. GIVE 2 COINS SHEPHERD, KILL SHEEP, CARVE FILET. Go to Artemis' shrine. PUT FILET SHRINE. You are blessed by Artemis. Go to Nemea. Move from Nemea to Thebes slowly: in each room, SHOOT HIND or THROW KNIFE HIND. Eventually, you'll get the hind. Kill it. -> You get XP! -> You get a whois: ...THROUGH GUILE AND SKILL CAUGHT THE MOST ELUSIVE OF CREATURES! | |
| Hrothulf's Plot - Beowulf | |
| Go to the warrior's hearth. OPEN CHEST. GET LETTER CHEST. Find Wealhtheow, the scop's apprentice. ASK APPRENTICE RUNES. GIVE LETTER APPRENTICE. Wealtheow translates it. Go to Hrothgar. GIVE LETTER HROTHGAR. -> You get xp! -> You get the whois ...UNCOVERED A PLOT OF INTRIGUE AND MURDER! | |
| Hubris Curse - Greece | |
| If you kill a golden ram in Thrinakia without being blessed by Apollo, then Apollo will slay you You'll get the whois ...HAS BEEN SLAIN FOR THE CRIME OF HUBRIS! | |
| Land of Skatha - Shadowlands | |
| You get this one just for showing up! Seriously, the first time you reach 'The Land of Skatha' you get this nifty whois. Basically you gotta get past Erin and his hounds and cross the Bridge of Leaps. -> You get the whois ...HAS VENTURED AND RETURNED FROM THE LANDS OF SKATHA! | |
| Lerna Swamp Hydra - Greece | |
| Gather your friends and head to the Lerna swamp. Kill the hydra. Only fire harms it so make sure your friends can firestorm and flamestrike and shoot flaming arrows. And in a nifty twist, everyone in the group gets the whois: ...HELPED RID THE LERNA SWAMP OF A TERRIBLE SCOURGE! | |
| Lonely Man Quest - Aborigine Dreamtime | |
| Find Tiddalick, a loser who can't hunt and consequently ran away from home. You have to choose to either:
TAUNT TIDDALICK and LAUGH TIDDALICK until he turns himself into a frog
COMFORT TIDDALICK | |
| Maize Quests - Aztecs | |
| Go to the Field of Maize, GET MAIZE MAIZE, find a Mexica warrior, He will give you a friendly warning. -> You get the whois! ...WAS CAUGHT STEALING MAIZE FROM THE AZTECS! DROP MAIZE.
Go to the Nazca potter. Buy a beautiful Nazcan pot. Return to Mexica. Find a merchant and ASK MERCHANT POT. If he expresses an appreciation of Nazcan pots then GIVE POT MERCHANT -- He gives ten cocao beans to you. Find a sculptor. WHAP SCULPTOR, he will show a figurine to you. If he shows a figurine of Chicomeciatl to you, ASK SCULPTOR CARVING, GIVE BEANS SCULPTOR, otherwise find another sculptor. Go to the Coateocali behind the pyramid. DROP CARVING, WORSHIP CARVING. Chicomeciatl appears and curses you for stealing maize. | |
| Matchmaker Quest - Agrabah | |
| Obtain the Signet Ring from the djinn. (See EQ QUEST section on Aladdin's Lamp for information.) Find Aladdin, GIVE RING ALADDIN. He follows you. Go to the Sultan's Dais. (You may have to wait in the 'Chamber of Patience' until 9 am.) Once before the Sultan a great fuss will occur. ASK ALADDIN SHOW RING ALADDIN. Aladdin will show the signet ring to the sultan and everyone will live happily ever after. -> You get the whois ...PLAYED MATCHMAKER FOR THE ARABIAN ROYALTY! When the princess arrives: ASK PRINCESS REWARD -> You get xp! -> You get a coin-draped headdress! (worth 5250 coins at the jeweller) | |
| Menelaus Quests - Greece | |
| Go to the throne room of Menelaus in Sparta. ASK ADVISER ZEUS and he'll give you a strange rod, DISARM TRAP (The trap's in the leg of the statue of Zeus) A keyhole is revealed, UNLOCK WEST OPEN WEST, go WEST, the door closes behind you. Wait, wait and wait some more, then continue waiting and wait again... finally you only need to wait and eventually you will hear the king and his wizard talk about the armor of Achilles. The sorcerer will cast a spell 'marking' you, OPEN EAST, SNEAK, go to the Kraken (sustained breath needed), the Kraken will fall asleep. LOOK FORMATION and the illusion is shattered. GET ARMOR and return to the throne room of Menelaus. Choose your path:
GIVE ARMOR MENELAUS
GIVE ARMOR ADVISER | |
| Midir Quest - Shadowlands | |
| The Midir Quest does not actually start until you reach the witches. Kill the witches, get the small gold key from one of the witches' corpses. Wear a serpent mask and fly. Find the chest at the far east end of the slay rooms. UNLOCK CHEST, GET KEY CHEST. Go to Calatin's fortress. Unlock the front door of Calatin's fortress with the small silver key from the chest. Fight your way through Calatin's sons and kill Calatin. Get the key from the corpse of Calatin. Pick the lock (or break door) of the front door of Midir's Palace, fight your way to the throne room, kill the Demon Kings, UNLOCK CHAINS with Calatin's key. -> you'll get the whois ...HAS FREED MIDIR THE PROUD FROM THE CLUTCHES OF THE DEMON KINGS! Midir gives you a key, go to the south treasure room, unlock the door enter, GET EMERALD CHEST, PUT KEY CHEST, and the rest of the treasure will appear. | |
| Mirth Quest - Aborigine Dreamtime | |
| Follow Tiddalick and taunt him several times, he'll lose his mind, and he will drink up all the rivers, and then he will turn into a frog, when he does so, TICKLE FROG, he laughs and expels the waters, then runs away embarrassed -> you'll get the whois ...USED MIRTH TO SAVE THE DAY! | |
| Nemean Lion - Greece | |
| Obtain a boulder. (One is typically on the path to Chiron's cave.) Go to the room south of the lair. PUT BOULDER CAVE. Circle back around to the other entrance. Enter the cave and choke the lion. You may wish to choke/flee if you like. Once the lion is dead, get the hide and head. -> You get the whois: ...SLEW A BEAST INVULNERABLE TO THE WEAPONS OF MAN OR GOD! Go to Chiron. GIVE HEAD CHIRON. -> You get the lion scalp headdress! There's still more to this quest, but we're not quite sure how it works. Go to the priest of Athena. GIVE HIDE PRIEST. Sacrifice filets with a black pouch until you are blessed by Athena. (i.e. you actually see the message "You have been blessed by Athena.") The priest should give a reward to you. | |
| Pregnant Woman Quest - Anasazi | |
| Find the pregnant Anasazi woman. ASK WOMAN CRAVINGS. She asks for a pickle and a snow cone. Go to Joe Thompson in San Francisco -- he gives a pickle to you as you enter. The snow cones are sold by one of the Mexica merchants. Return to the pregnant woman. GIVE PICKLES WOMAN, GIVE SNOW WOMAN. -> You get XP! -> You get a whois: ...RAN ERRANDS FOR A PREGNANT WOMAN. | |
| Prince Quest - Greece | |
| Find Telemachus in Ithaca. ASK TELEMACHUS ODYSSEUS, ASK TELEMACHUS MENELAUS -- he asks if you'll help him. ASK TELEMACHUS YES -- Telemachus follows you. GIVE BOAT TELEMACHUS. Go to Menelaus in Sparta -- Telemachus and Menelaus will speak a while -- Telemachus asks you to kill the suitors and stops following you. Return to the palace in Ithaca. Kill the twelve suitors. (Killing one of them will make the others aggressive. You must hurry because the suitors repop quickly. Take too long and Telemachus will reset as well.) Once the suitors are dead, return to Telemachus, SAY ITHACA IS FREE, lead Telemachus to the throne room. -> You'll get XP! -> You'll get the Bow of Odysseus -> You'll get the whois ...DISPLAYED THEIR MARTIAL MIGHT TO HELP A PRINCE REGAIN HIS THRONE! | |
| Rain Dance Quest - Anasazi | |
| Find the Sun-chief near Kayenta -- ASK CHIEF RAIN, ASK CHIEF DANCE, ASK CHIEF RATTLE, SAY YES. He will give an open rattle to you. Go to the desert two-west of Kayenta's Grinding Room -- GET SAND, PUT SAND RATTLE (Sand does not have a long description so it will not appear in the room. Shoot a baby couger out of the cave north of the river crossing -- GET WHISKERS CORPSE, PUT WHISKERS RATTLE. Check the various workrooms for slivers of onyx -- GET OBSIDIAN, PUT OBSIDIAN RATTLE. Find a yucca cactus -- GET FIBERS YUCCA, PUT FIBERS RATTLE. Check the fields -- GET BEANS, PUT BEANS RATTLE. Return to the Sun-chief -- GIVE RATTLE SUN-CHIEF -- he will sew it up and return it to you. ASK CHIEF INSTRUCTIONS -- he explains the dance. Go to the painting of the Sun-god. HOLD RATTLE. DANCE, DANCE, WORSHIP PAINTING, DANCE, BOW PAINTING, WAVE RATTLE, DANCE, SHAKE RATTLE, SWOON, DANCE, PONDER PAINTING, JUMP, DANCE, BOUNCE, DANCE -- It will rain. You get a whois: ...HAS BROUGHT RAIN TO THE ANASAZI AND SAVED THE PEOPLE. Return to the Sun-chief -- he will ask which reward you want: rattle with a thundercloud (con weapon which casts noise), rattle with a lightning bolt (lightning wand), rattle with a raindrop (drown wand). ASK SUN-CHIEF [THUNDERCLOUD|LIGHTNING|RAINDROP]. The Sun-chief gives a rattle with a thundercloud|lightning bolt|raindrop to you! | |
| Rescue of Heracles - Greece | |
| You must have Theban friendship. Go to Thebes. Find the three witches -- ASK WITCH HELP. Go south to Heracles and wait. At around 2 am, a serpent will enter the room. Heracles will attack it. Kill the serpent. (Rescue Heracles if you can.) Go to Amphitryon in the throne room. -> He gives you a gold bar! (worth 25k gp) ->You get a whois: ...saved the son of Zeus from treachery and certain death! | |
| Saxon Raiders Quests - Roman Britain | |
| Go to the distressed farmwife. TALK FARMWIFE I WILL HELP YOU. Go to Eanmund. (Choose a course of action.)
Option 1 - Pay the Ransom:
Option 2 - The Direct Approach: | |
| Servant of the Dark One | |
| Occaisionally you will find yourself in the same room as The Raven, Huginn's imm pet. WORSHIP RAVEN. If you're lucky you will become a servant of the Dark One. -> You get a temporary pretitle: TAKEN -> You get a whois: ...was Taken as a servant of the Dark One! -> Your submission is broadcast over the Info channel! | |
| Sidhe Friendship Quest - Celtic Ireland | |
| Prereq: you must have done the 'earring of morrigan'-eq-quest twice or the horse-pookah will toss the pebble into the stream. You need not kill the horse-pookah yourself, but you must trade the pebble for the ring yourself. From x-roads, go 2ENE2S and kill the horse-pookah, GET PEBBLE CORPSE. From crossroads, go 8SES and search east of you for the human-pookah. (Don't enter 'Caught in a Sidhe Ring' -- in case you enter it, ask anybody to recall you out) GIVE PEBBLE POOKAH -> he will give you the dew drop ring. Cast 'detect hidden' on self OR wear a shamrock. (See eq quests) HUNT FINARRA or HUNT OONAGH. DO NOT ENTER 'Lost in Underhill'! If you find Finarra, GIVE RING FINARRA -> he will give you a blackthorn ring! -> you'll get the whois ...HAS GAINED THE FAVOR OF FINARRA, KING OF THE UNSEELIE SIDHE! If you find Oonagh, GIVE RING OONAGH -> she will give you a platinum leaf! -> you'll get the whois ...HAS GAINED THE FAVOR OF OONAGH, QUEEN OF THE DAOINE SIDHE! | |
| Spider Grandmother Quest - Anasazi | |
| Note: if the spider grandmother has been killed recently, she will not appear. You must then wait for 'repop'.Go to the nursery in Chaco. Kill a baby. The Spider Grandmother appears briefly and warns you not to do it again. Kill another baby. The Spider Grandmother appears and attacks you. Kill her. You get a whois: ...HAS SLAIN THE SPIDER GRANDMOTHER OF THE ANASAZI. | |
| Stat Quests - Greece | |
| ...IS SMARTER THAN THE AVERAGE CYCLOPES! ...HAS BEEN REWARDED FOR AIDING A GODDESS! ...HAS BESTED THE TRICKS AND TRAPS ON THE ISLAND OF CIRCE! ...HAS DRANK THE NECTAR OF THE BLACK LOTUS AND LIVED TO TELL THE TALE! ...HAS VENTURED INTO THE REALM OF THE DEAD AND RETURNED TO TELL THE TALE! see 'STAT-QUESTS' about how to get +3strength, +3mind, +3dexterity, +3perception and +3constitution | |
| Stinky Quest - Anasazi | |
| Attack and slowly kill the skunk. He'll eventually spray you. You get a whois: ...has been sprayed by a skunk and REALLY stinks. | |
| Stymphalian Birds - Greece | |
| This quest involves traversing a conditional DT several times. You must be flying to traverse it safely.Kill the Erymanthean boar and get a filet. Go to the priest of Zeus -- BUY BLACK, PUT BLACK BRAZIER, PUT FILET BRAZIER, ASK PRIEST BIRDS -- he will give a pair of castanets to you. FLY (You must fly to go through the DT safely. Entering the DT will blow you randomly north, west, or south. South is the rest of the MUD. North is a priestess of Artemis and the Birds. West is a promontory.) Enter the DT until you are blown north into a Lightly Wooded Grove. ASK PRIESTESS BIRDS. Go north to Stymphalus Lake. One bird attacks you. Kill it. Reenter the DT until you are blown west onto a Rubble Strewn Hillside. Go north to the Rocky Promontory. Hold and USE CASTANETS -- the birds scatter. Return to the lake via the DT. Go south to the priestess. She will tell obtain blessing of Artemis and she will reward you. Go to the young shepherd west of Ithaca's dock, GIVE 2 COINS SHEPHERD, he will give you a sheep, KILL SHEEP, CARVE CORPSE. Then head west north until you find the shrine, PUT FILET SHRINE. -> You get Artemis' blessing! Go back to the priestess and ASK PRIESTESS REWARD. -> she gives winged victory to you! -> You get a whois: ...SINGLEHANDEDLY DROVE OFF A THOUSAND MAN-EATING BIRDS! Go south until you reach Mount Apesas on the south side of the DT -- the remainder of Greece is south. | |
| Treasure of Mycenae - Greece | |
| You must have Theban friendship and perform the Rescue of Heracles first. Go to Thebes -- ASK AMPHITRYON TASK -- he asks you to steal the Helm of Perseus from Mycenae and gives a token to you. (Note: the token is timed.) Go to Mycenae and WEAR TOKEN. Find Licymnius -- ASK LICYMNIUS AMPHITRYON, ASK LICYMNIUS HELM -- he gives a bronze key to you.(Note: everyone in Mycenae will assist Sthenelus. Attacking Sthenelus will give you Mycenaen enmity such that the guards are now agg to you.) Find Sthenelus and kill him. (You get Mycenaen enmity!) Get his armor, crown, and spear and wear/wield them. Go to the Palace Suite (sen from the Throne Room). UNLOCK D, Go D, PUSH EYES. The frieze opens. GET HELM SHELF. Whilst here, get the heavy bone key for the quest for Electryon's cup. Fight or recall your way out of Mycenae. Return to Thebes. GIVE HELM AMPHITRYON ->You get a gold bar! (worth 22k gp) ->You get a whois: ...DELIVERED THE TREASURE OF PERSEUS TO THE ENEMIES OF MYCENAE! | |
| Trespasser Quest - Egypt | |
| at night go to the pyramid of the necropolis and wait till the guards enter your room -> you'll get the whois ...GOT PITCHED HEADFIRST INTO THE NILE FOR TRESPASSING THE NECROPOLIS AT NIGHT! | |
| Viracocha Quest - Nazca | |
| GET the coca leaves in the southeast part of Nazca. Find the baby llama on the tiny ledge east of the Nazca village. GIVE COCA LLAMA -- the baby llama will follow you. Go UP -> you'll get the whois ...WITH A GREAT SHOW OF COMPASSION HAS BECOME A BELOVED OF VIRACOCHA. -> you'll get xp! | |
| Walhalla Quest - Beowulf | |
| PART A) Find Wiglaf, ASK WIGLAF SWORD. He will ask you to free him. Find Modthryth. KILL MODTHRYTH. Return to Wiglaf, ASK WIGLAF SWORD. FOLLOW WIGLAF. At the entrance of the barrow he will stop and tell you to follow yourself. Be sure that you fly now (there is a DT, but you can survive both of them by flying) FOLLOW SELF, from 'In the Barrow' go east till 'Rockslide', then north and up and north and up till you reach a 'Rock Face'. TAP ROCK 3*. The slab swings open. Go east and south and GET SWORD. Find HROTHGAR in the lando of the Scyldings. ASK KING GRENDEL. At 1am you will hear a yell about the rimwalker, go north and KILL GRENDEL. After a while Grendel will lose its arm and flee. HUNT GRENDEL, but be careful you have to cross the sea-wolf to reach grendel, seawolf is agg and rather tough, so DASH EE if you stand in the room before 'The Lair of the Sea-Wolf' (check exits), KILL GRENDEL, GET HEAD CORPSE, HUNT HROTHGAR (be careful again, DASH WW to get out of the lair), GIVE HEAD KING, hrothgar will give you a gold neck-ring, a gray battle-shirt and the longsword hrunting. PART B) ASK KING SEAWOLF, WIELD WELAND (the sword you found in the barrow), HUNT SEAWOLF, you can go 3 wary, coz you dont kill it like you usually kill, suddenly while fighting the sword of weland will kill the seawolf with a special attack, KILL SEAWOLF, GET HILT, HUNT HROTHGAR, he will give you the boars head helmet, HUNT COOK, ASK COOK BLOOD, GET BUCKET, ask a create-mage to give you an ID-VIAL, get a meteorite (they do randomly appear in any outdoor-room of the mud), best is to ask via chat-auc-info that if anybody sees a meteorite he should contact you. PART C) Go to the dwarf Ragin and DON'T HUNT HERE (neither in nor out his room) if you hunt here you will be led into a slay-room, from the pebbled beach go 2N W 3S W 2N W 2S to meet ragin, ASK RAGIN SWORD, he wants the deadliest poison created by magic (ID-VIAL), GIVE VIAL RAGIN, now the dwarf will begin to work, he will work for 24 mud-hours and if you rent out while he is working you have to begin PART C again... if you wait the 24 mud-hours in the dwarves room you ll get a statement from the dwarf about his work... after the time passed, ASK RAGIN SWORD, he will give you the SEITHBLADE, (now you can rent out, but be sure to keep the seithblade, you will need it to initiate PART D) PART D) at dwarf: DROP SWORD (seithblade), STOMP SWORD, ragin will be sad, coz the sword will break into shards, then the dwarf will ask for blood, GIVE BUCKET RAGIN, ragin will begin to work again ... and again for 24 hours, dont rent out, you would have to start with PART C again, after the time passed ASK RAGIN SWORD, he'll give you the SNAKEBLADE (now you may rent out, but be sure to keep the snakeblade, you need it to initiate PART E) PART E) at dwarf: DROP BLADE, STOMP BLADE, ragin will be sad again, coz the sword will break again, he will ask for heavenly iron (meteroite) and for a magical part of a weapon from Weland (corroded hilt from the sword of weland), GIVE METEORITE RAGIN, GIVE HILT RAGIN, and again the dwarf will begin to work for 24 mudhours, and again for 24 mudhours-> dont rent out, this time you would have to start with PART B, after the time passed ASK RAGIN SWORD, he will give you the SKYBLADE, drop sword, stomp sword and this time the sword wont break, now you may rent out, but you need the sword to do PART F PART F) WIELD SKYBLADE, find fadhmir (DONT HUNT HIM) be careful: fadhmir resides in a DT -> you need to fly to get to him, KILL FADHMIR, he is extremely tough, but the SKYBLADE will make you loose only 1-2 hp from fadhmir's attacks, so you will be able to kill him (300k-mob), after the dragon is dead, ragin the dwarf will rush into the room and attacks you... hmm... kill him ;), after the dwarf is dead return to Wiglaf and a swan will appear after which he will give you a swancloak. -> you'll get the whois ...HAS COMPLETED A GREAT TASK, AND IS FIT FOR THE MEADHALLS OF WALHALLA! | |
| Witch's Curse - Celtic Ireland | |
| All the mobs for this quest will be in the woods west of the crossroads. Go to witch's garden, GET BEANS. (If the beans slip from your fingers, the quest is not available at this time.) Go SOUTH and the witch will curse you. You get a whois string: ...WAS CAUGHT STEALING FROM A WITCH AND NOW BEARS A DREADFUL CURSE! Go to the witch, ASK WITCH CURSE. She will tell you to get a milky white cow, a cloak of blood red, a tiny shoe, and hair of golden silk. Go to the southwest corner of the wood; GET HAIR. Find the wolf; KILL WOLF; GET FUR CORPSE. Find little red riding hood; ASK GIRL CLOAK; GIVE FUR GIRL; she will give the cloak to you. HUNT ONE-SHOE-MAKER; KILL ONE-SHOE-MAKER; GET SHOE CORPSE. Go to the top of the tree; GET BEANS. Find the lad and his cow; GIVE BEANS LAD; the cow will follow you. Return to the witch; she instructs you to feed the items to the cow. GIVE CLOAK COW; GIVE SHOE COW; GIVE HAIR COW. The witch transforms! -> You get the whois ...ONCE HELPED A WITCH REGAIN HER YOUTH AND BEAUTY! -> You get the witch's ring! -> You get XP! | |
Medieval
| Algonquin Friendship - Boston | |
| Find Dimmesdale, ASK DIMMESDALE INDIANS, ASK DIMMESDALE TRUST. go to the merchant outside of Paris and BUY BERYL GEMSTONE. Return to Dimmesdale, FOLLOW DIMMESDALE -- he will lead you to the Algonquin chief. GIVE GEMSTONE CHIEF -> You'll get XP! -> You'll get to travel freely to the forest north of boston! -> You'll get the whois ...HAS GAINED THE TRUST OF THE ALGONQUIN INDIANS! | |
| Avalanche - Alaska | |
| Go to the Snowy Pass. YELL AVALANCHE, you get buried in an avalanche. You get a whois: ...MOVED TONS OF SNOW WITH HIS VOICE!
To exit, DIG SELF OUT. | |
| Bounty on Robin Hood - Sherwood | |
| Find Robin Hood, KILL ROBIN, GET HEAD CORPSE, find Master Monceux in Nottingham Castle and GIVE HEAD MONCEUX -> You'll receive XP! -> You get 1000 coins! -> You get a whois: ...ONCE COLLECTED THE BOUNTY ON THE NOTORIOUS OUTLAW, ROBIN HOOD. | |
| Burned as a Witch - Salem | |
| Use magic in the prescence of a resident; you are arrested and thrown in jail. -> You get the temporary whois ...HAS BEEN BRANDED A WITCH! SAY I AM NOT A WITCH; Joseph asks if this is true.
Option 1 - get free:
Option 2 - get burned: | |
| Cook's Helper - Sherwood | |
| Go to the cook in Nottingham castle, ASK COOK TASK, she will assign one of many tasks to you: Meat Retrieval: Kill a doe in the forest and bring its filet to the kitchen master of castle nottingham she will thank you. Be careful to have the filet hidden in a bag or else the norman guards will imprison you when you meet them. Pot repair: She will give a pot to you. Go to the Lincolnshire smith, GIVE POT SMITH. Return to the cook, GIVE POT COOK. Pie retrieval: She will ask you to pick up some pies from Nell. Go to Nell. Nell gives pies to you. Return to the cook. Hinge oiling: She will ask you to help the steward. Find the steward. He will ask you to oil the hinges on the Barbicon gates. Buy a jug of fish oil from the Stag, go to the Outer Baily and OIL DOOR. Return to the Steward; he will thank you. Return to the cook Once you've performed your task -> you'll get the whois ...LENT A HELPFUL HAND TO THE KEEP'S STAFF AT NOTTINGHAM. | |
| Deer Poaching - Sherwood | |
| Kill a deer in Sherwood Forest. You get a whois: ...IS WANTED FOR POACHING THE KING'S ROYAL DEER. The next time you meet a Norman guard you will be hauled off to the Nottingham Castle dungeon. The whois string is lost. | |
| Documents Quests - Spain | |
| Find Governor Manco in the Alhambra. ASK MANCO CAPTAIN-GENERAL, he asks you to bring him some documents. Find a functionary. ASK FUNCTIONARY DOCUMENTS, if he offers to give you some, SAY YES, otherwise move on to the next functionary. When you have some documents, you have a choice:
Return to Governor Manco, GIVE DOCUMENTS MANCO.
Give the documents to the Captain-General:
If you should manage to deliver documents to both the Captain-General and the Governor, the second of the two will give you 100 coins and your whois is changed to: ...ONCE TRIED TO PLAY TWO ENEMIES OFF EACH OTHER, BECOMING A DOUBLE AGENT. | |
| Dragonslayer - Crusades | |
| Find St. George in the cave near the road to Mosul. KILL GEORGE. Go east. KILL DRAGON, GET SCALE CORPSE.
Go to King Richard GIVE SCALE RICHARD
Go to the Angel of Akka GIVE SCALE ANGEL | |
| Dragut Reis - Malta | |
| Find the scribe in the palace of the Grand Master. ASK SCRIBE SIEGE, SAY YES. You are transported to the Siege of Malta in the recent past. Go north until you reach Dragut Reis. He is agg to level 50 players. Land the killing blow on him: You get a whois: ...FACED THE GREAT WARLORD DRAGUT AND PUT AN END TO HIS REIGN OF TERROR! Continue to the northernmost room. SLEEP, STAND. | |
| Eccentric Collector - Spain | |
| Find Alfredo in Grenada. Wait in his shop until he asks you to get something for him. (The item will be random -- I've yet to see him repeat a request for the same item.) Obtain the item. Return to the shop and give the item to him. -> You get xp! -> You get 1000 gp! -> You get a whois: ...sought out rare and unusual artifacts for an eccentric collector. | |
| Elite Guard Quest - Romania | |
| Find General Gales. ASK GENERAL ENLIST. He will give a token to you. Find the Quartermaster. GIVE TOKEN QUARTERMASTER and receive your equipment including a wickedly twisted pike. WIELD PIKE. Return to the general; ASK GENERAL ELITE. He assigns you to dungeon duty. Find the manic guard in the southwest corner of the dungeon. ASK GUARD ELITE. He'll give a key to you. Go to the cell in the south-eastern corner. OPEN SOUTH. Go SOUTH; you will automatically kill the prisoner. Return to the general. -> you get XP! -> you get draco spear and cape! -> you get the whois ...HAS JOINED THE MOST ELITE OF THE ROMANIAN GUARDSMEN! | |
| Francesca's Quest - Malta | |
| Find Francesca on Gozo. She will ask you if women may marry whom they choose. Say either yes or no, it does not matter. ASK FRANCESCA RAPHAELLO, SAY I WILL HELP YOU. Find Raphaello in Mdina. ASK RAPHAELLO FRANCESCA, ASK RAPHAELLO PATRON, SAY I WILL HELP YOU. Find Grand Master Aloph in the palace. ASK ALOPH PATRON. He asks for proof. Return to Raphaello. ASK RAPHAELLO PROOF, he gives a filligree silver bird with bloodstones for eyes to you. Return to Aloph. GIVE BIRD ALOPH. He asks who made it. SAY RAPHAELLO. Raphaello is given a commission. You are transported to St. Jean's cathedral. Raphaello and Francesca marry. -> You get xp! -> You get a filligree silver bird with bloodstones for eyes! -> You get a whois: ...HELPED A SILVERSMITH COME UNDER THE PATRONAGE OF THE ORDER OF ST JOHN! | |
| Freedom of the Forests - Sherwood | |
| You must have good alignment to perform this quest. KILL Will O' the Green (or be present while someone else kills him.) He may bestow Freedom of the Forest upon you. -> You may get the whois ...HAS BEEN BESTOWED WITH THE FULL FREEDOM OF THE FORESTS OF ENGLAND! | |
| Grand Master Assassin - Crusades (AT) | |
| Kill the dragon and get its eye. Go up to the top of the Assassins' Tower. UNLOCK E. Enter and follow the path, killing assassins as you go. Land the killing blow in the Grand Master assassin and you get the whois: ...DEFEATED THE DEADLIEST ASSASSIN OF ALL! | |
| Hashish Quest - Crusades | |
| Find ibn-Ahmed in Mosul. ASK SON AHMED, ASK SON HASHISH, ASK SON YES. He asks you to help smuggle in some hashish and gives a ring to you. You must choose:
Tell his father
Deliver the hashish | |
| Houngan Curse Quest - Caribbean Sea | |
| DO NOT HUNT IN THE CARRIBEAN! Attack the houngan. (You don't need to kill him.) -> you'll get the whois ...HAS BEEN CURSED BY A HOUNGAN! From now on all mobs in the Carribean will pointedly ignore you. To remove the curse, go to the cook of the fortress, Ghislene, and ASK COOK REMOVE CURSE. She gives a potion to you. QUAFF POTION -- the curse and whois are removed! | |
| Kidnapped Thrall Rescue - Norway | |
| Find Thomas the Thrall. ASK THOMAS HELP. He asks you to take him to his father's inn near Sherwood. SAY YES. Thomas follows you. Find Olaf the Beardless. ASK OLAF KNARR. GIVE 100 COINS OLAF. Go to Hans the boatmaker. There you'll find a knarr. GROUP THOMAS. GET KNARR. Go to 'An Abandoned Inn' near Sutton Hoo. Thomas briefly enters the inn, then returns to reward you. -> You get 1000 GP! -> You get XP! -> You get the whois: ...ONCE HELPED A BOY WHO HAD BEEN KIDNAPPED BY VIKINGS TO RETURN HOME! | |
| Knight of St. John - Malta | |
| You need to have a non-evil alignment to do this. Find the scribe in the Grand Master's palace. ASK SCRIBE SIEGE, SAY YES. You are transferred to the Siege of Malta in the recent past. Walk as far north as you can. Warning: Dragut Reis is agg toward level 50 players! At the north end, SLEEP, STAND. Find Aloph, the Grand Master. He congratulates you. Return to the scribe. ASK SCRIBE INSTRUCTIONS, FOLLOW SCRIBE. After solemn ceremonies, you become a Knight of St. John. -> You get XP! -> You get a whois: ...JOINED THE KNIGHTS OF ST JOHN OF JERUSALEM, RHODES, CYPRUS, AND MALTA! | |
| Language of the Inuits - Russian Alaska | |
| Find Napachee Kadlak in or near the Inuit village. ASK NAPACHEE I WANT TO LEARN YOUR LANGUAGE, FOLLOW NAPACHEE. He will take you around, show you some things and teach you words. SAY each word when he says it to you. -> You get XP! -> You learn Inuit! -> You get a whois: ...HAS LEARNED THE INUIT LANGUAGE. | |
| Lincolnshire Drought - Sherwood | |
| Obtain a laurel crown. (See information in the Ancient Eq-Quest section.) During the day, go to the Bishop of Hereford in Plympton Church. (NE from Will'o'Green) ASK BISHOP DROUGHT. SAY I WILL HELP. Get a yarrow plant from the Locksley Estate. Go to the well in Lincolnshire. WEAR CROWN. PUT YARROW WELL. DANCE WELL. The well will steam and splutter. Return to the bishop. SAY STEAM AND SPLUTTER. GIVE CROWN BISHOP. -> He gives his mantle to you. -> You receive some token XP! -> You get a whois: ...PERFORMED PAGAN RITUALS TO HELP A VILLAGE SUFFERING FROM A DROUGHT.
Go to Friar Tuck and GIVE MANTLE TUCK. | |
| Lost Falcon (Phillip's Quest) - Crusades | |
| Find Phillip Augustus II in the Christian camp -- ASK PHILLIP FALCON, ASK PHILLIP ALFRED. Find Alfred (he is typically in or near the restaurant in southwest Akka.) Return to Phillip -- SAY ALFRED IS ALIVE -- he gives a cage to you. Go to the camp cook, BUY RYALLE. Return to Alfred. HOLD CAGE, DROP PLATE -- you capture Alfred. Return to Phillip -- GIVE CAGE PHILLIP -> you get xp! -> You get a whois: ...RETURNED A PRICELESS FALCON TO ITS OWNER. | |
| Maiden Quest - Sherwood | |
| Find the minstrel (Allan-a-dale) 3W from Will'o'Green, ASK MINSTREL LOVE and he will give you a ring, go 3ENE and GIVE RING FENNEL then ASK FENNEL MINSTREL and go back to the minstrel (WS3W) -> you'll receive XP! -> You recieve the whois ...RESCUED A FAIR MAIDEN FROM MARRYING THE WRONG MAN! | |
| Murdered Girl Quest - Lima | |
| In the cathedral during the day ASK MOURNER DAUGHTER. Go to the old hag with the mandrake root. ASK ROOT MURDER. The root 'shows' you the murder of a young girl. ASK HAG MURDER. She tells you to find the odd shaped tree in a valley. Go as far southeast of the town as you can until you get to "In a Dense Thicket" where you'll find a strange-fruited fir tree. GET SKELETON COPSE (not corpse). GET DAGGER SKELETON. Go to the Conquistador Captain in the barracks and ASK CAPTAIN EVITA MAGERA. GIVE SKELETON CAPTAIN. GIVE DAGGER CAPTAIN. He asks where you found them. SAY COPSE. He summons Castan de Merida who will kill himself. -> You receive the whois ...SOLVED THE MURDER OF A YOUNG GIRL AND BROUGHT HER KILLER TO JUSTICE! | |
| Ottoman Conquest - Romania | |
| You must be an elite guardsman. Go to the Ottoman envoy's quarters -- he will give a tabard to you. Go to the jannisaries at the southern border -- GIVE TABARD JANNISARY. You are taken to the throne room where Vlad is killed. -> You receive xp! -> You receive a dragon-emblazoned shield! -> You receive a whois: ...TOOK A PIVOTAL ROLE IN HELPING THE OTTOMAN CONQUER ROMANIA! | |
| Overthrow of the King - Romania | |
| You must be an elite guardsman. Buy a mirror from the Smithy in Romania. Find the king's brother in the Reflective Bedroom -- GIVE MIRROR BROTHER. The brother will give a note to you. Go to General Gales -- GIVE NOTE GALES. He will lead you to the throne room and kill the king. -> You get XP! -> You get a dragon-emblazoned shield! -> You get a whois: ...ASSISTED IN THE OVERTHROW OF THE ROMANIAN KING BY HIS BROTHER! | |
| Princess Quest - Spain | |
| Go beneath the Governor's office to where the rat's nest is, OPEN CRATE (it has no long description) GET MASQUE CRATE (It's cursed, timed, non-rentable, but has a rent value of 10k.) WEAR MASQUE. Find Fredegonda. ASK FREDEGONDA PRINCESS -> she tells you the tale, Go SOUTH, wait for nighttime and CRY BASIN (this won't work during the day) -> the princess appears, she inquires of your tears, ASK PRINCESS FAITHLESSNESS OF MAN -> she gives you a lute, go NORTH, GIVE LUTE JACINCTA, GET CAT -> the princess is restored -> you'll get the whois ...ONCE RESCUED A BEAUTIFUL PRINCESS FROM CAPTIVITY! | |
| Prison Break Quest - Romania | |
| Go to the Tower Entrance, ASK GUARD PRISONER -> the guard will break the key in half and throw half out the window, KILL GUARD GET KEY CORPSE, CLIMB (or fly) DOWN -> beware of the Deathtrap! GET KEY, CLIMB (or fly) UP -> unless you're on a DT tour, go to the Smithy, ASK SMITH REPAIR KEY, GIVE KEY SMITH 2* -> he repairs the key and returns it to you, return to the Tower Entrance, UNLOCK EAST, OPEN EAST, go EAST -> the prisoner will escape -> you'll get XP! -> you'll get the whois ...THROUGH INGENUITY LEAD A PRISON BREAK FROM A ROMANIAN TOWER! | |
| Puppy Quest - Norway | |
| Travel through Norway till you find a little girl who is looking for her little puppy 'Spot'. ASK GIRL SPOT. Go to helga and BUY FISH. Find a puppy with a brown spot on his forehead and GIVE FISH PUPPY. Go back to the little girl. -> You get XP! -> You get the whois ...ONCE HELPED A LITTLE GIRL FIND HER LOST PUP! | |
| Puritan Justice/Revenge - Boston | |
| Here are two mutually-exclusive quests; you have to choose which one you want to do. You can only do one of them so choose wisely:
Option 1: Puritan Justice
Option 2: Puritan Revenge | |
| Removal of the Insane King - Romania | |
| You must be an elite guardsman. Go to the Hungarian Ambassador's suite. He will give a note to you. Go to General Gales -- GIVE NOTE GALES -- he will lead you to the throne room and kill the king. -> You recieve XP! -> You get a dragon-emblazoned shield! -> You get the whois: ...CONTRIBUTED TO THE REMOVAL OF AN INSANE ROMANIAN KING! | |
| Ritter Quest - Kleinstadt | |
| You must be non-evil align to perform this quest. ASK ROLAND RITTERTUM -> you'll receive whois ...IS ON A GRAND QUEST TO BECOME A RITTER! If you are female, HUNT LEHENSHERR -- if you are male HUNT LEHENSFRAU. ASK LEHENSHERR/LEHENSFRAU LOVE, KISS LEHENSHERR/LEHENSFRAU -> he/she will give you a token, return to Roland. GIVE SCARF ROLAND -> he will tell you to demonstrate loyalty. Find the evil Ritter, he will ask you to join him. Choose your course:
SAY NO (to the evil Ritter:)
SAY YES (to the evil Ritter:) | |
| Rudh Quest - Malta and elsewhere | |
| See Greater in the Words section for information on getting: ...has completed the quest for greater power! | |
| Saladin Quests - Crusades | |
| At 8pm, find Saladin tent in the Moslem camp. At 9pm ASK ALAM FRIEND. Alam asks you to vow to protect Saladin. VOW SALADIN, he tells you to wait. Wait. At or around 2am, an assassin enters the tent. Kill assassin. (Rescue Saladin if you can.) -> You get xp! -> You become a friend of Saladin! -> You get a whois: ...PROVED TO BE A TRUE AND HONORABLE FRIEND OF SALAH AD-DIN. If instead, you attack Saladin when the assassin arrives, you get the whois: ...BETRAYED THE TRUST OF THE SULTAN AND MURDERED HIM! | |
| Save Woman Quest - Salem | |
| Go to the North Church, ASK WOMAN HELP -> she will give you a torn page, HUNT BURROUGHS, GIVE PAGE BURROUGHS -> he will follow you, return to the North Church -> the woman is freed! -> you'll get xp! -> you'll get the whois ...HELPED FREE A WOMAN FROM A MOST CERTAIN DEATH! | |
| Serf Quest - Romania | |
| Go to the small bare wood barn, enter and reenter till the boy talks to you,
Option 1 - help the Boy: SAY HIDE IN THE HAY -> the boy hides in the hay and the guards come and go -> you'll get xp! -> you'll get whois ...IS RUMORED TO HAVE HELPED AN INNOCENT ROMANIAN SERF ESCAPE! Option 2 - turn him in: SAY GUARDS -> the guards enter and arrest the boy -> you'll get xp! -> you'll get whois ...WAS INSTRUMENTAL IN THE CAPTURE AND EXECUTION OF AN INNOCENT! | |
| Slaying of Porohuktuk - Russian Alaska | |
| Find Porohuktuk in the Inuit village. Kill him and his spirit animals. You get a whois: ...DEFEATED A POWERFUL SHAMAN AND HIS SPIRITUAL COMPANIONS! | |
| Story of Susitna - Russian Alaska | |
| Go to the Athabascan village and find the elderly man in the southeast hut. ASK ELDERLY STORIES, ASK ELDERLY SUSITNA. He tells the story of Susitna to you. -> You get a pretty flower. -> You get a whois: ...HAD THE PATIENCE TO LISTEN TO AN OLD MAN RAMBLE FOR AGES! | |
| Stuck in Customs - Malta | |
| If you stumble into the customs office on the docks of Valetta, you're stuck in there until another player or mob enters the room. Unless, of course, you kill the customs clerk, in which case, you're expelled and you get a whois: ...KILLED THE CUSTOMS CLERK AND TORE HIS OFFICE TO PIECES! | |
| Sunken Treasure Quest - Caribbean Sea | |
| Do hunt in the Carribean. You will be lead into a deathtrap. Enter The Big House on Hispanola and kill Jacques. GET the shiny brass KEY from Jacques' CORPSE. UNLOCK DESK. OPEN DESK. GET MAP DESK. Go to the Tavern on Tortuga. BUY BOUCAN. Go to Ghislene, Levassier's cook. GIVE BOUCAN COOK. She cooks it up and returns it to you in a basket. Find the hermit on Hispaniola. GIVE BASKET HERMIT. He will eat the boucan. ASK HERMIT HELP. GIVE HERMIT MAP. Go to the four points indicated on the map. Go to the waters off of Redbeard's isle. Recent changes have been implemented to this quest regarding finding the key. It has not been tested. Using sustained breath: dive down, move about underwater until you find coral. Try to GET KEY CORAL in each room with coral until you find a key. Dive to the lowest depth. Go into the tunnel to the sunken ship. KILL OCTOPUS [it is tough!!!]. The questor must land the killing blow. UNLOCK CHEST. GET CROWN CHEST.
Now as to the reward:
After you give the crown away:
| |
| Tlingit Chief Quest - Alaska | |
| Find the Tlingit chief in the Tlingit village. ASK CHIEF HELP. SAY YES. He tells you what he needs. Go to Andreev in the fort. BUY COAT, GLOVES, BOOTS, PANTS, HAT. Go back to the chief. GIVE COAT CHIEF, GIVE PANTS CHIEF, GIVE HAT CHIEF, GIVE GLOVES CHIEF, GIVE BOOTS CHIEF. The chief asks you if you will vouch for him to enter the fort. SAY YES. The chief follows you. Go to the fort. The guards at the entrance will ask you if you are friend or foe. SAY FRIEND. (If you SAY FOE, the chief and the guards attack you. You incur Russian and Tlingit enmity. You get the whois: ...TRIED SNEAKING A TLINGIT CHIEF INTO A RUSSIAN FORT AND FAILED! The quest ends with this choice.) Having said Friend, they let you enter the fort. Go to Aleksander. He asks what you want. You now have a choice:
SAY TO KILL YOU The chief attacks and kills Aleksander.
SAY TO WARN YOU Aleksander kills the chief! | |
| Tlingit Slave Quests - Alaska | |
| Minimum level for this quest is 15. There might also be a maximum level, though we have had reports to the contrary Enter rooms with a Tlingit warrior near their village until one of them kidnaps you. You'll awaken inside the slave hut. -> You get a whois: ...HAS BEEN ENSLAVED BY THE TLINGITS! Also inside the slave hut should be Stenka, a kidnapped Russian. ASK STENKA ESCAPE. SAY I PROMISE TO COME BACK WITH HELP. -> You get a whois: ...HAS PLEDGED TO HELP FREE A TLINGIT SLAVE! SIT BOX. You are dumped outside with the trash. -> You get a whois: ...WAS ENSLAVED BY THE TLINGITS BUT MANAGED TO ESCAPE! -> You get xp! -> You gain Tlingit enmity.
To free Stenka, choose one course of action:
Find the Tlingit man without a name. Kill him and get his carved redcedar key. Unlock the slave hut and enter. Stenka escapes. You should leave too. | |
| Treason Quest - Tudor England | |
| This is not part of the Tudor Espionage Quest. Go to the printer's shop and buy the pamphlet "On the Doubtful Parentage of Her Royal Majesty". Bring this pamphlet to the Star Chamber. You are dragged off to tower hill and beheaded. Your head is placed on a pike on the tower, all your eq is lost, and -> you get the whois ...WAS EXECUTED FOR HIGH TREASON TO THE ENGLISH CROWN! | |
| Trout Quest - Norway | |
| GET an ivory hook from the Mat-Bur. The Mat-Bur is EN of Helga. GET WORM from the pasture. PUT FISHING WORM. Go to the stream with the trout. PUT WORM STREAM. The trout will bite the worm; you will automatically pull him in and clean him. -> you'll get XP! -> you'll get the whois ...ONCE CAUGHT A TROUT THE SIZE OF A BOAT! Now go to the drying rack in the south-west corner of Olaf's farm. PUT FISH RACK, GET FILET -> the filet will restore hp, ma and mv. You may repeat the quest to get the filet! | |
| Tudor Espionage Quest - Tudor London | |
| Go to the Queen's secretary, ASK SECRETARY APPOINTMENT -> he'll say none available for three years, GET DOCUMENT in the jewel tower, return to the Secretary, GIVE DOCUMENT SECRETARY -> he'll suggest that you try and get the french ambassador's appointment, the french ambassador is enamored of some lady and needs a token from her, KILL MAGPIE. Climb the church steeple in Cheapside, GET BROOCH NEST. Find the servant girl, ASK GIRL BROOCH, GIVE BROOCH GIRL, ASK GIRL TOKEN -> the servant girl will give you a handkerchief. Find the French Ambassador, GIVE HANDKERCHIEF AMBASSADOR, ASK AMBASSADOR APPOINTMENT. Return to the secretary, SAY FRENCH AMBASSADOR HAS GIVEN ME APPOINTMENT -> the secretary will tell you to be in Lady Sidney's office at exactly 10 am the next day. Be There. At 10 am you will be ushered into the Queens office. She will explain the situation and give you a black glove. -> You get XP! SAVE. BUY copy of the PAMPHLET entitled "On the Most Grievous oppression of her Majestie's loyale Subjects", GIVE PAMPHLET PROPRIETOR in the Ale House -> he will tell you the password 'actaeon'. At night, find the waterman on the Thames, ASK WATERMAN ACTAEON, FOLLOW WATERMAN -> he will bring you to a stew south of the Watergate. In the stew you see a slight shadowy man, ASK SLIGHT MAN PLOT, GIVE GLOVE SLIGHT MAN -> the slight man will tell you to meet the Spanish agent at the hollow on the thames. SAVE. To leave the Stew, ASK PROPRIETOR RETURN. (If the proprietor is not present, TAP WALL.) Check TIME for the phase of the night's moon. On a night with a new moon, enter the hollow (SWU from Black Friar's Dock) when it appears. ASK AGENT PLOT -> he will tell you the message ("The crescent moon is setting") to tell the guard with the mole above his left eyebrow, he also informs you that you can get your reward from the Venetian merchant. At this point you must make a moral/equipment choice:
Option 1 - Serve the Queen:
Option 2 - Become a Traitor to the Crown: | |
| Vampire Quest - Romania | |
| You must be a member of the elite guard. Find the woodcrafter, ASK WOODCRAFTER VAMPIRE. Go to the Audience Chamber in the palace and get a goblet of blood. (You also can kill the page (DON'T CHOKE) and get a goblet from his corpse.) Return to the woodcrafter and GIVE GOBLET WOODCRAFTER. Find the priest, ASK PRIEST VAMPIRE. Return to the woodcrafter, ASK WOODCRAFTER THE DEATH OF ONE INNOCENT TO SAVE MANY WOULD BE ACCEPTABLE, ASK WOODCRAFTER IMMORTAL SOUL, he gives a wooden stake to you. Note: this stake is timed. WIELD STAKE. Go to the stairs down to the dungeon, SNEAK and go D and E till you find some dust lying on the ground. GET DUST, WEAR DUST, go S and Vlad will attack you immediately. A lucky blow will pierce his heart. Pick up the stake. (This one is not timed.) -> you'll get the whois ...HAS SINGLE-HANDEDLY SLAIN VLAD THE IMPALOR, FATHER OF ALL VAMPIRES! | |
| Voudoun Curse Quest - Caribbean Sea | |
| DO NOT HUNT IN THE CARRIBEAN! Find the cook in the fortress and attack her. (You need not kill her.) -> you'll get the whois ...HAS BEEN CURSED BY A VOUDOUN! From now on all mobs in the Carribean will pointedly ignore you. To remove the curse, go to the houngan. ASK HOUNGAN REMOVE CURSE. He gives a potion to you. QUAFF POTION. The curse and whois are removed! | |
| Witch Quest - Salem | |
| Go to prisoner up in northern Salem, ASK PRISONER HELP, KILL SHERIFF, get his keys, with detect invis, go to his office and UNLOCK CHEST, get keys from chest, go back to the prisoner, GIVE KEYS PRISONER, he'll give you a bible, go to Nathaniel Ingersol, ASK NATHANIEL WITCH, GIVE BIBLE NATHANIEL, he'll give it back and tell you to go to the Pastors house, go see Betty, ASK BETTY WITCH, she'll be scared, give her the bible, she relaxes, ASK BETTY WITCH, ASK BETTY HURT. then go up and east and KILL TITUBA (she's a nasty one), -> you'll get tituba's hood! -> you'll get the old rare spellbook! -> you'll get the whois ...HAS BROUGHT A WITCH TO JUSTICE AND SAVED THE VILLAGE CHILDREN! -> you'll get XP! | |
Industrial
| Aborigine Quest - Melbourne | |
| Go to the tribal leader in the small clearing. ASK LEADER TEACH. He tells you to follow one of the tribesmen. FOLLOW HUNTER. He will hunt and kill a wallaby, then return. ASK LEADER TEACH. He tells you to observe one of the tribeswomen. FOLLOW WOMAN. Eventually, she will gather some berries or spinach. Return to the leader. ASK LEADER TEACH. He tells you to observe one of the children. FOLLOW CHILD. Eventually, he will kill a lizard. Return to the leader. ASK LEADER TEACH. He takes you to the white-haired elder. -> You get XP! -> You get the whois ...HAS LIVED WITH THE ABORIGINES, LEARNING THEIR WAYS! You should ASK ELDER TEACH. To leave, ASK ELDER RETURN. To visit the elder again, ASK LEADER ELDER. | |
| Baseball Quest - Pittsburgh | |
| Occaisionally, a baseball game is announced. Go to the Pittsburgh dugout in Forbes Field. ASK MANAGER PLAY. If you're lucky, he's short a player and puts you on the roster. GET BAT, WIELD BAT. The manager will tell you when it's your turn to bat. Go to home plate. SWING BAT. You are automatically moved from base to base. When you return to the dugout the manager asks you how you did. TALK MANAGER I HIT A SINGLE/DOUBLE/TRIPLE/HOME RUN (depending on what you did.) He congratulates you. -> You get XP! -> You get a baseball uniform! -> You get a whois: ...ONCE PLAYED IN A MAJOR LEAGUE BALLGAME! If you strike out, the quest ends. Try again another day. | |
| Bushranger Quest - Melbourne | |
| For this quest you will need a Friend to help. You: HUNT the officer of the law. ASK OFFICER BUSHRANGER -> he'll prattle on, ASK OFFICER VOLUNTEER -> he will tell you to get a friend. Your Friend: ASK OFFICER FRIEND -> the officer will prattle on, SAY YES -> the officer will instruct your Friend and give him 1000 gp. You: ASK OFFICER INSTRUCTIONS -> he will tell you. Find Ben Jamieson, ASK JAMIESON JOIN -> he will ask you to bring him the quill pen of Redmond Barry, HUNT & KILL BARRY (he is tough), GET KEY CORPSE, go to Barry's office, UNLOCK DESK, OPEN DESK, GET PEN DESK, find and RIDE a horse, GIVE PEN JAMIESON, FOLLOW JAMIESON. Your friend: must remove and bag his weapon, walk into the room with the gang -> after several tries, the bandits will hold up your Friend, GIVE 1000 COINS JAMIESON, go to the Lucky Nugget. You: ASK JAMIESON DRINKS -> Jamieson follows you, go to the Lucky Nugget -> the officer will be waiting in the Lucky Nugget where he will arrest Ben Jamieson and his gang, -> You get XP! -> You get 5000 gp! -> You get the whois ...ASSISTED IN THE ARREST OF A NOTORIOUS BUSHRANGER! -> you gain bushranger enmity! (They are now agg to you.) Your Friend: ASK OFFICER REWARD -> He gets xp! -> He get 5000 gp! | |
| Cow's Curse - Bengal | |
| Kill a white cow in Bengal -> you'll get the whois ...ONCE KILLED A SACRED COW AND SHALL FOREVER BE OBSTRACIZED FOR IT! To remove the curse, wait for that sacred cow to repop and ASK COW FORGIVE. | |
| Election Quest - San Francisco | |
| Go to Mayor's office, ASK SECRETARY VOTE -> he will register you, ASK SECRETARY VOTE CASEY -> he will give you a ballot, PUT BALLOT BOX -> you'll get XP! -> you'll get the whois ...VOTED IN AN IMPORTANT ELECTION! | |
| Gold Mine Quest - San Francisco | |
| Ensure that no one who has done the quest is on the mud, go to the Belching Chinaman, KILL CORAM, GET POUCH CORPSE, GET SCROLL POUCH, go to Richard Smith, the assayer, GIVE SCROLL ASSAYER -> you'll get the whois ...IS THE PROUD OWNER OF A GOLD MINE! | |
| Kilimanjaro Quest - African Savannah | |
| Go to the peak of Mt. Kilimanjaro by climbing or flight -> you'll get XP! -> you'll get the whois ...ONCE CLIMBED TO THE PEAK OF MOUNT KILIMANJARO! | |
| Lost Child Quest - London Port | |
| Find the child in the sailor suit in London Port. ASK CHILD LOST. The child should say he's lost his mum, if not, find another child. ASK CHILD FOLLOW. The child should follow you. Go to Parker Lane. The child regains his orientation, thanks you, and leaves. -> You get XP! -> You get a whois: ...ONCE HELPED A LOST CHILD FIND THEIR WAY BACK HOME. | |
| Man Eater Quest - African Savannah | |
| Caution: The man-eating lion is aggressive to players at level 47 and higher, and resides near the Elephant Trap, a death trap. HUNT MAN-EATER, KILL MAN-EATER -> you'll get the whois ...HAS KILLED A MAN-EATING LION! -> You gain Masai favor and may employ T'kalo! | |
| Phantom Quest - Paris | |
| Find Msr. Firmin in the theatre and ASK FIRMIN AUDITION, then PLAY for him until you will play brilliantly. Go to 'Centre Stage' and PLAY again (again brilliantly), Phantom comes and drops a mask, GET MASK. Find the bibliothecaire in theatre, ASK LIBRARIAN PHANTOM, SAY YES, she dumps you in the labrynthe. (You may leave now by exiting through the locked north door.) WEAR MASK and go DOWN. Play an instrument -- after playing you'll hear echoes from all directions except one, and that direction the the one to follow. REPEAT PLAYING in EACH room till you find yourself north of a deathtrap. You must now deactivate the deathtrap, before it is safe to continue. DISARM TRAP. Failure sends you back to the librarian. Check exits. If south is CRUSHED TO DEATH IN THE LAIR OF THE MASTER, then the deathtrap is still active. disarm it again. On the other hand, if it is merely IN THE LAIR OF THE MASTER, it is safe. Make sure you are wearing the mask, and head south. He will talk to you and give you a score, -> you get XP! You are transported back to the library. Then you must find the conductor and KILL CONDUCTOR, GET KEY CORPSE and find his chamber (from theatre gate it is e,3n,w), UNLOCK SAFE with key and change scores (put the score you got from Phantom into the safe and get the other score), go to centre stage, SLEEP, WAKE, ASK FORM TEACH, he can teach you sing, but you must give score from conductor's chamber to him), SLEEP and WAKE again to repeat SING till you once more appear in the lair of the master with the Phantom. -> you'll get battered hat! -> you'll get phantom's tattoo! -> you'll get XP! -> you'll get the whois ...PERFORMED THE LEAD ROLE OF A RARE OPERA!! | |
| Poisoned - Bengal | |
| Go to the opium seller and attack him slowly. (The idea is to draw out the fight so he has plenty of opportunity to stab you. -- go 3 wary and remove your weapon if necessary)If you're 'lucky' he will sting you with a poisoned syringe. You may now flee, calm, or finish the fight.
Find an untouchable on the streets and ASK UNTOUCHABLE HELP -> you'll get the whois ...MANAGED TO SURVIVE A NOXIOUS POISON AND LIVED TO TELL ABOUT IT! | |
| Ringmaster quest - Carnival | |
| HUNT MARIUS ASK MARIUS JOB -> he'll tell you to earn the respect of the performers first, find the lion tamer (animal trainer)-> he hands you a whip and goes into the lion cage, WIELD WHIP, go NORTH into the cage -> the lion will attack, but then desist when it sees the whip, the trainer drags you out and gives you his approval, find Anya the acrobat -> she'll ask what you have to offer the acrobats, TUMBLE infront of Anya -> she will give you her approval, find the clown -> he will perform for you, CHEER CLOWN -> he will give you his approval, return to Marius ASK MARIUS JOB -> he will tell you to check on the elephants, BUY PEANUTS from one of the vendors on the midway, GIVE PEANUTS ELEPHANT, find the trainer, KILL TRAINER, return to Marius -> you'll get XP! -> you'll get a lucky rabbit's foot! -> you'll get the whois ...HAS EARNED THE POSITION OF RINGMASTER OF THE CARTUCCI CARNIVAL SPECTACULAR! | |
| Seoni Jungle Quest - Bengal | |
| Find Nathoo in the village north of the port. OPEN KNOTS, go S, ASK NATHOO KEY -- he tells you to get an elephant for him. Go to the entrance of the Seoni jungle and HUNT GISBORNE, ASK GISBORNE SEEDS, HUNT SKELETON, BOW SKELETON, ASK SKELETON ANKUS, from skeleton go 3SWSW, DROP SEEDS, CRY SEEDS, -> you'll get the whois ...RESTORED THE RUINED CITY OF OODEYPORE TO LIFE! Go back to the skeleton -> it will give you an ivory skull, go SW and GET BED, DROP BED (you need to have >60str to lift the bed or in case you're create mage: use a homunculus to lift the bed), go E2S2W, OPEN DOWN, cast sustain breath on yourself (or have the skill) and go DOWN, then N and here you have to DISARM DOOR, then go WN. DO NOT REENTER THE DEATHTRAP! GIVE SKULL COBRA -> it will give you the ankus. Go up twice, HUNT HATHI, WIELD ANKUS, RIDE HATHI, HUNT NATHOO -> you'll get the whois ...SOLVED THE MYSTERY OF THE ANKUS! Nathoo will tell you the key is to be found in the river. Go up the Waingunga to the Underground Cavern, GET KEY. Go to Messua, UNLOCK CHAINS -> Messua summons the priest and kills him. -> You get a whois ...HAS FREED A WITCH TO EXACT HER REVENGE! Go to the clearing 5SE3SW of Messua's hut -> Messua appears and will drop six earrings. | |
| South Seas Pirates - South Seas | |
| Go to the large island in the south seas. Kill all of the pirates in the 'Pirate Campsite' and the adjacent cave. Get the key to the cell from the corpse of one of the pirates in the cave. UNLOCK S. OPEN S. and go SOUTH. The opium seller's son will give you a wooden token. Bring that token to the opium seller in bengal. GIVE TOKEN SELLER. -> You get the whois ...ONCE RESCUED A YOUNG LAD FROM THE CLUTCHES OF EVIL PIRATES! -> You get a silver eyepatch! -> You get XP!
If you repeat the quest the opium dealer attacks you, and, | |
| Strongman Quest - Carnival | |
| BUY TOKEN at the information booth, go to the Strength Tester on the midway, GIVE TOKEN MAN -> he will give you the mallet, WIELD MALLET -> you automatically strike the tester, with 100 strength -> you'll get the strong man's mallet! -> you'll get the whois ...IS THE STRONGEST MAN ALIVE! | |
| Tarasque Quest - Paris Sewers | |
| Land the killing blow on the Tarasque, and -> you'll get the whois ......HAS SLAIN THE MIGHTIEST OF TERRORS! | |
| Tea Trade - Bengal - Macao - London | |
| Go to the opium seller in Bengal. BUY OPIUM for 100 coins. Go to the compradore in Macao. GIVE OPIUM COMPRADORE. He will give you tea. Go to the East India Company in London Port. GIVE TEA CLERK. -> You get XP! -> You get 250 coins! -> You get a whois: ...ONCE SURVIVED THE PITFALLS AND ORDEALS OF A CHINA TRADER! You may repeat this quest for the cash only. | |
| Tiger Baiting - Bengal | |
| Buy a ticket from the animal handler. GIVE TICKET HANDLER. You are placed in the cage with the tiger! Kill the tiger. -> You get a whois: ...ONCE DEFEATED A MAN-EATING TIGER IN CLOSE QUARTERS! | |
| Widow Quest - Melbourne | |
| HUNT ANDERSON, ASK DOCTOR SICK WIDOW -> he will ask you for a benefactor, HUNT STUART, ASK STUART SICK WIDOW -> he will give you a letter for Dr. Anderson, HUNT ANDERSON, GIVE LETTER ANDERSON -> he will follow you, go to Mrs. Mackenzie, she is cured and -> you'll get a tiny silver charm! -> you'll get XP! -> you'll get the whois ...HAD THE COMPASSION TO AID A DYING WIDOW! | |
Ancient
| Aztec Redemption - Aztec | |
| Find the potter in Nazca and buy a beautiful Nazcan pot. Find a merchant in Mexica (aka Aztec). ASK MERCHANT POT. If he responds with a favorable comment on Nazcan pottery, GIVE POT MERCHANT, otherwise find another merchant. He will give ten cocao beans to you. Find a sculptor, WHAP SCULPTOR. If he shows a statue of Tonatiu to you, GIVE BEANS SCULPTOR, otherwise, find another sculptor. He will give the statue of Tonatiu to you. Find a priest of Tonantzin. GIVE FIGURINE TONANTZIN. You are forgiven! | |
| Blessing of Hades - Greece | |
| Get a big hitter and a fouler, go to the Spring of Caanthus in Thebes. Foul the spring. Ares' dragon appears and attacks the fouler. Kill the dragon -- CARVE CORPSE. Go to the temple of Ares in Sparta, BUY BLACK pouch and PUT POUCH BRAZIER, PUT FILET BRAZIER -- You are blessed by Hades. This is a permanent blessing. | |
| Land of the Scyldings - Beowulf | |
| The first time you attempt to enter the Land of the Scyldings, Hrothgar's thanes will block your path. He asks where you come from. SAY GEAT. He asks who you are. SAY BEOWULF. You are granted access to Scyld. | |
| Mycenaen Favor - Greece | |
| Go to Khornantus the boatmaker in Ithaca. Buy a bronze tripod. Go to either the south or east gate of Mycenae. ASK GUARD ENTER, then SAY YES -- You are escorted inside. Go to the throne room. KNEEL THRONE, PUT TRIPOD THRONE, KNEEL THRONE. You are granted Mycenaean favor! Grants quicker pass throught the gates and allows you to perform the Enemy of Mycenae quest. | |
| Mycenaen Redemption - Greece | |
| Kill the Erymanthean boar and get its tusk. Find Lycurgus. ASK LYCURGUS MYCENAE. GIVE TUSK LYCURGUS. He gives a token and a scroll to you. WEAR TOKEN. Go to a gate. ASK GUARD ENTER, SAY YES. You are escorted inside. Go to the throne room. GIVE SCROLL STHENELUS, KNEEL THRONE. Your disfavor is lifted. Perform the friendship quest to regain full favor. | |
| Sidhe Friendship - Celtic Ireland | |
| Grants unfettered access to Sidhe lands near Tara. See details in the Whois Quests section. | |
| Theban Favor - Greece | |
| Go to the southern gate of Thebes -- ASK GUARD ENTER, SAY YES. You are escorted inside. Find Amphitryon -- ASK KING FRIENDSHIP. Go west into the Gym -- ASK WRESTLER WRESTLE, repeat. Return to Amphitryon -- you are granted Theban favor! | |
| Theban Redemption - Greece | |
| Kill the Calydonian boar and get its hide. Give the hide to King Oeneas outside of Thebes -- he will give a token and a golden tripod to you. Wear the token. Go to Amphitryon in Thebes. GIVE TRIPOD AMPHYTRION. You lose Theban enmity. Reperform the friendship quest to regain favor. | |
Medieval
| Algonquin Friendship - Boston | |
| Grants unfettered access to the woods north of Boston. See Algonquin Friendship Quest in Whois Quests section. | |
| Elite Guard Quest - Romania | |
| Grants you safe access to Vlad's Audience Chamber. See details in the Whois Quests section. | |
| Freedom of the Forest - Sherwood | |
| Freedom of the Forest grants you free passage by Will O' Green regardless of how much cash you are carrying. (Normally, Will will charge you 10% if you are carrying more than 1000 gp.) If your alignment should become non-good, Will will revoke your status the next time you encounter him. See Freedom of the Forest in the Whois Section for information on performing this quest. | |
| Passing Christian Sentries - Crusades | |
Grants passage into the Christian camp in the Crusades. Perform on of the following.
| |
| Passing Muslem Sentries - Crusades | |
Allows unfettered access to the Muslem camp and Akka. Perform any of the following:
| |
| Rittertum - Kleinstadt | |
| Grants 24-hour access through the Kleinstadt gate, simply ASK GUARD OPEN. Also grants access past the Christian sentries in Crusades. However, it also gains you disfavor in Viking Scandinavia, and certain mobs will be agg to you there. See Whois Quests section for information. | |
Ancient
| abalone earring - Greece | |
| see 'STAT-Quests' about how to get +3 strength! | |
| Aladdin's Lamp - Agrabah | |
| Go down from the Sultan's Dais in Agrabah. OPEN CASE, GET INCENSE CASE. Go to Madame Decara. GIVE INCENSE DECARA. She will give you a small pouch of powder. Go to the Magician in the palace and GIVE POUCH MAGICIAN. (if you are a lowbie wait until you have full move points before you give the pouch to him.) FOLLOW MAGICIAN. He will lead you to a cavern and shove you in. STAND, go d3n2u, GET LAMP NICHE, POLISH LAMP. The djinn appears. ASK DJINN ENEMY -- this kills the Magician, who would otherwise attack you. ASK DJINN TRANSPORTATION -- this transports you out of the cavern. You now have one final wish: a.) ASK DJINN ARMOR -> you receive the Best Armor in the World! b.) ASK DJINN WEAPON -> you receive the Best Weapon in the World! c.) ASK DJINN WORLD PEACE -> you receive World Peace! d.) ASK DJINN DESIRE -> you will get a Signet Ring! This quest may be repeated again and again. | |
| Anasazi rattles | |
| Perform the Rain Dance Quest listed in the Whois Quest section. You get one of the following: -> rattle with a thundercloud -> rattle with a rain drop -> rattle with a lightning bolt | |
| Arjuna's Conch shell horn - India | |
| see 'WHOIS-QUESTS' about how to get: ... has faced the asura and has emerged victorious! | |
| Belly Dancer's Stuff - Agrabah | |
| These comprise two finger cymbals, two bangle bracelets, and a pair of anklets covered with tiny bells. See information on the Belly Dancer Quest in the 'WHOIS-Quests' section about how to get: ...watched an exotic dancer for hours! | |
| best armor in the world - Agrabah | |
| See information about Aladdin's Lamp in EQ-QUEST section. | |
| best weapon in the world - Agrabah | |
| See information about Aladdin's Lamp in EQ-QUEST section. | |
| Birdshape - Beowulf | |
| find an eagle in Beowulf, KILL EAGLE and GET WING CORPSE, go to modthryth (DONT LOOK AT HER) and GIVE WING MODTHRYTH. You'll receive BIRDSHAPE! | |
| Blackthorne Ring - Celtic Ireland | |
| see 'WHOIS-QUESTS' about how to get: ... has gained the favor of Finarra, king of the unseelie Sidhe! | |
| Boar's Head Helmet - Beowulf | |
| see 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| Bow of Godiva - India | |
| see 'WHOIS-QUESTS' about how to get: ... has faced the asura and has emerged victorious! | |
| brine-crusted ring - Roman Britain | |
| Below Hadrian's Wall, find and kill Morgawr. Quaff orange potion. GET RING CORPSE. Find a create mage and ask him/her to dispel the magic from the ring. | |
| bronze armor of Achilles - Greece | |
| Go to the throne room in Sparta. TELL ADVISOR ZEUS -- the adviser will give you a narrow rod with a twist at one end. (Rod is timed.) Disarm the trap on the statue. Enter the statue and wait. After the wizard casts his spell, you may exit the statue. From the Docks of Ithaca go 4e2n2e2nwswd. Be careful of doing this at low levels, there are multiple level 15 agg mobs that are annoying on the way. You must have sustained breath to submerge. Once you enter the room the Kraken will fall asleep for 1 tick. LOOK FORMATION, GET ARMOR You'll have armor of Achilles! | |
| bronze horse collar - Greece | |
| To obtain the collar from Hector's horse you must kill Hector first, then the horse. A common strategy is to sleep or entrance the horse while killing Hector. | |
| coin-draped headdress - Agrabah | |
| See information on the Matchmaker Quest in the 'WHOIS-QUESTS' section about how to get: ... played matchmaker for the arabian royalty! | |
| conch shell earring - Greece | |
| See the Strength Quest in the 'STAT-Quests' section about how to get +3 strength! | |
| eagle-feather armband - Anasazi | |
| Find the Anasazi War-chief in the northwestern village. ASK CHIEF WAR, ASK CHIEF OFFERINGS, ASK CHIEF EAGLE. He states he needs an eagle's egg. Find the tree with the eagle's nest (You will need to fly or climb.) -- GET EGG NEST. Return to the War-chief. GIVE EGG CHIEF. The chief will return it to you and ask you to put it in the nest. PUT EGG NEST. The chief asks you to find worms. Many of the Anasazi have worms or you can ask a mage to forage for you until he produces worms. Return to the war-chief. GIVE WORMS CHIEF. The egg hatches. -> You get xp! -> You get an eagle-feather armband! | |
| earring of Morrigan - Celtic Ireland | |
| In the forest east of Tara, kill squirrels until you loot a crow's feather. Give the feather to Donnegal in the Tara temple. He will give an earring of Morrigan to you. This quest may be performed twice. | |
| eye of the cyclopes - Greece | |
| Do not attack Polythemus in his cave. You will be trapped! Find Polythemus on his island in the Aegean Sea. Kill him. Caution: He will summon his brothers who will assist him. GET EYE CORPSE. Kill or calm the brothers, or flee. You'll have the eye of cyclops! | |
| fishshape - Beowulf | |
| Find a pike in Beowulf, KILL PIKE, GET SCALES CORPSE, go to modthryth (DONT LOOK AT HER) and GIVE SCALES MODTHRYTH You'll receive FISHSHAPE! | |
| gold figurine - Nazca | |
| Go to the River Ford east of the Nazca village. GET CLAY RIVERBED. OPEN CLAY. GET ROCK CLAY. Find the craftswoman and GIVE ROCK WORKER. You receive a GOLD FIGURINE! | |
| gold neck ring - Beowulf | |
| see 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| gold ring - Nazca | |
| Find the puma in Nazca and kill him. In the same room you'll find the bones of another adventurer who died here. GET RING SKELETON. You get a GOLD RING. | |
| gossamer silk cloak - Anasazi | |
| See Whois Quests for information on: ...has slain the Spider Grandmother of the Anasazi. | |
| gossamer silk leggings - Anasazi | |
| See Whois Quests for information on: ...has slain the Spider Grandmother of the Anasazi. | |
| Grey Battle Shirt - Beowulf | |
| see 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| heavy bull's hide gauntlets - Greece | |
| Find the Cretan Bull east of Thebes and kill it. Get its hide. Find Chiron the centaur and give the hide to him. He gives heavy bull's hide gauntlets to you. | |
| Kangaroo-Skin Cloak - Aborigine Dreamtime | |
| see 'WHOIS-QUESTS' about how to get: ... with brain and brawn, managed to rid the world of two savage giants! | |
| Kraken Trophy Belt - Greece | |
| Kill the Kraken in Peleponnes Isles (very tough) and get the tentacle out of its corpse, HUNT ERYTHRA, GIVE TENTACLE ERYTHRA You'll have KRAKEN TROPHY BELT! | |
| laurel crown - Roman Britain | |
| Your strength must be >= 41. Find laurel (A leafy plant is growing here by the roadside.) along the Roman roads. GIVE LAUREL MERCHANT. He gives a laurel crown to you! | |
| lion scalp headdress - Greece | |
| See the Nemean Lion quest in the Whois Quest section. | |
| lion's hide leggings - Greece | |
| Find the Cithearon Lion east of Thebes. Kill it. Don't follow it into its lair. GET HIDE CORPSE. Go to Chiron. GIVE HIDE CHIRON. You get lion's hide leggings! | |
| longsword Hrunting - Beowulf | |
| The sword obtained via the quest is Q5. The sword obtained by killing Hrothgar outside the quest is Q4. See 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| Medallion of Office - Roman Britain | |
| Go to the wineseller in Aquae Sulis. ASK WINESELLER PAGAN. He will reply with an explanation about the sun god Mithras. Go to Ausonius (2n from wineseller shop). ASK AUSONIUS MITHRAS. He'll give you the medallion of office! | |
| Mirror Shield - Greece | |
| see 'STAT-QUESTS' about how to get +3 dexterity. | |
| Nuada's Sword - Shadowlands | |
| This casts 'dispel magic' so it's useful against calatin, be sure to bring a serpent mask with you into the Shadowlands, after killing the witches, WEAR MASK and have fly and see invisible cast upon you, go east into the deathtrap and GET SWORD, return and have dispel magic cast on the invisible sword You'll have Nuada's Sword! | |
| Nucklavee's eq - Celtic Ireland | |
| Go to the Center of the Swamp and SIT -- you'll sink beneath the swamp. Go wswswse and KILL NUCKLAVEE (a rather tough lvl 50 mob.) GET ALL CORPSE. Go wnwu to exit. Go to Agnes -- ASK AGNES TEACH, GIVE CLAW AGNES. She will shape the claw into a weapon. You receive the NUCKALVEE'S CLAW! | |
| Old rare spellbook - Salem | |
| see 'WHOIS-QUESTS' about how to get: ... has brought a witch to justice and saved the village children! | |
| Ornate Headdress of shells - Aborigine Dreamtime | |
| see 'WHOIS-QUESTS' about how to get: ... with brain an brawn, managed to rid the world of two savage giants! | |
| pendant engraved with a stylized hawk - Greece | |
| Go to the country of the winds. (From the docks of Ithaca go 2E 2N E S E N 2S.) ASK AEOLUS ODYSSEUS; he asks you to retrieve his lost bag. The bag is inside one of several sei whales which wander six contiguous underwater rooms. (From the docks of Ithaca go E S E N E S E D.) Kill sei whales until you find the bag. WARNING: these rooms are also populated with aggressive squid and dogfish. Return to Aeolus. GIVE BAG AEOLUS. You get XP! You receive a pendant engraved with a stylized hawk! This quest is required to be completed to receive the Companion of Odysseus whois. | |
| Platinum Leaf - Celtic Ireland | |
| see 'WHOIS-QUESTS' about how to get: ... has gained the favor of Oonagh, Queen of the Daoine Sidhe! | |
| Polished Scale - Greece | |
| Obtain the Blessing of Hades. (See Favor Quest section for information.) Find Satyrus the seer in Ithaca -- ASK SATYRUS CIRCE, ASK SATYRUS PORTENTS, ASK SATYRUS TWO EAGLES. Go to cockatrice in Hades -- ASK COCKATRICE BOON -- he gives you a transluscent scale. Go to Azteca. Get limestone from the quarry. Go to Pytheas the smith in Ithaca -- GIVE SCALE SMITH, GIVE LIMESTONE SMITH. Wait. You receive a polished scale! | |
| Pulunhoya's shield & Puukonhoya's spear - Anasazi | |
| Find the Anasazi war-chief in Canyon Town. ASK CHIEF GODS. He cautions you against summoning them. ASK CHIEF SUMMON GODS. He summons the gods. They chat with the war-chief then attack. Defeat them to get the spear and shield. | |
| runed-circle ring - Celtic Ireland | |
| Obtain the tarnished silver ring. (See Midir Quest in Whois section.) Find Agnes in the swamp south of the crossroads. GIVE RING AGNES -> she gives a runed-circle ring to you! | |
| serpent mask - Celtic Ireland | |
| Get clover from the sheep coral. Find a sheep -- GIVE CLOVER SHEEP -- the sheep now follows you. Find Diancecht. Kill the sheep. Diancecht gives a serpent mask to you. | |
| Shadow of the Asura - India | |
| see 'WHOIS-QUESTS' about how to get: ... has faced the asura and has emerged victorious! | |
| Shadowland Stuff | |
| see 'WHOIS-QUESTS' about how to get: ... has freed Midir the Proud from the clutches of the demon kings! Here you may find: Plain Silver Necklace Dusty Leather Boots Tarnished Silver Ring Tarnished Silver Bracelet Silver Bracelet Tiny Crystal Earring Tiny Emerald Earring Heavy Woven Kilt | |
| Shamrock - Celtic Ireland | |
| Go to the druid compound near Tara, and GET CLOVER from the sheep coral, find Diancecht and GIVE CLOVER DIANCECHT, go to tika to BUY WATERSKIN and bring waterskin to Diancecht GIVE WATERSKIN DIANCECHT You'll receive SHAMROCK! | |
| Signet Ring - Agrabah | |
| see advice about 'Aladdin's Lamp' | |
| simple lyre with silvery strings - Greece | |
| Go to the temple of Apollo in Thebes. ASK PRIEST LINUS. Go to Linus. ASK LINUS IS YOUR VOICE AS GREAT AS APOLLO'S. He answers in the affirmative and is struck down for hubris. GET LYRE CORPSE. | |
| Skyblade - Beowulf | |
| see 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| Swancloak - Beowulf | |
| see 'WHOIS-QUESTS' about how to get: ... has completed a great task, and is fit for the meadhalls of Walhalla! | |
| Sword of Weland - Beowulf | |
| Its lying in the dragon's cave in beowulf, be sure to fly, look out for a rock face, if you find it TAP ROCK 3 times and a door to the east will open, go ES and GET SWORD You'll have Sword of Weland! | |
| Tituba's Hood - Salem | |
| see 'WHOIS-QUESTS' about how to get: ... has brought a witch to justice and saved the village children! | |
| token of the ____ spirit - Dreamtime | |
| From Wonjuru's village in dreamtime, go east until you can go north. This is the Bora bora ground. Wander along this path, PEERing once or twice in each room. Eventually, a spirit will appear and ask if you need guidance. Put all tokens you have in a bag, then ASK it GUIDANCE. An aura of good will should eminate from it. You must then kill it. (careful, it's hard!) When it dies, it will give you the token of the ______ spirit! | |
| two-eared silver cup - Greece | |
| In the treasure room where you get the Helm of Perseus in Mycenae (see Treasure of Mycenae quest in whois quests), accessible either by the quest or extremely good lockpicking, get the two keys lying there. Both keys open the tomb of Electryon, just through the south gate of Mycenae and west. Give one to a friend, or better yet, your group of attackers waiting outside. Go in alone and DISARM WIRE. If you are successful, the shade of Electryon will attack. Kill him (he's about as hard as the angry sidhe, or maybe a little easier!). In its corpse you will find the two-eared silver cup, a treasure of Troy! If you fail to disarm the trap, you will be slain, at no experience loss, by the crushing ceiling. Have your friend unlock the tomb for you, get your things, then wait for it to reset whilst you heal. | |
| Winged Cap - Greece | |
| Return to Hermes on Circe's Isle. Give the abalone earring (See 'STAT-Quests' about how to get +3 strength!) to Hermes. Hermes gives you a winged cap! You get xp! | |
| winged victory - Greece | |
| See the Stymphalian Birds quest in the Whois Quests section about how to get: ...singlehandedly drove off a thousand man-eating birds! | |
| Witch's Ring - Celtic Ireland | |
| see 'WHOIS-QUESTS' about how to get: ... once helped a witch regain her youth and beauty! | |
| world peace - Agrabah | |
| See advice on 'Aladdin's Lamp'. | |
Medieval
| astrological chart - Tudor London | |
| Go to tinker and BUY PARCHMENT. Go to printer and BUY INKPOT. Find Dr Dee in the Palace. ASK DEE CHART, GIVE PARCHMENT DEE, GIVE POT DEE. --> You get xp! --> You get an astrological chart | |
| bear fur rug - Alaska | |
| Kill bears until you get a bear fur. Get a jar of whale oil from one of the huts in the Inuit village. Disarm yourself and fight a porcupine until he shoots his quills at you, then kill him. Get some blueberries or strawberries. Find the Athabascan village. ASK WOMAN TRADE. If she responds favorably, ASK WOMAN RUG, otherwise ask another Athabascan woman. GIVE OIL WOMAN, GIVE QUILLS WOMAN, GIVE BERRIES WOMAN, GIVE FUR WOMAN. Wait two MUD-days. Return to the woman. ASK WOMAN RUG. You get a bear fur rug for your home! | |
| beautiful bouquet of wild roses - Malta | |
| Get five roses from the thicket in the Rose Garden in Mdina on Malta. Find the raven-tressed vendor in Mdina (she sells fruit). GIVE ROSE VENDOR. She asks for another. Repeat giving roses to her as she asks for them. You get a beautiful bouquet of wild roses. | |
| Brightly Polished Spectacles - Abbey | |
| Collect a goose feather by killing the goose in Beowulf. Also find the inkwell which is lying around the Abbey. Find the scribe in the Abbey, GIVE INKWELL SCRIBE. The scribe will give a speech after which you should GIVE FEATHER SCRIBE ->You'll get brightly polished spectacles. | |
| carved walrus tusk - Alaska | |
| Travel around in Alaska and find an abalone shell and a leg bone. Kill a walrus and get its tusk. Get some bullrush reeds from the marsh and find an Aleut woman. GIVE REEDS WOMAN. She gives a small woven basket to you. Find Kala in the Yupik village. GIVE ABALONE KALA. GIVE BONE KALA. GIVE BASKET KALA. GIVE TUSK KALA. -> You receive a carved walrus tusk! Go to the Inuit shaman and ask him to bless it. -> You get an even better carved walrus tusk. | |
| cat-like masque - Spain | |
| see 'WHOIS-QUESTS' about how to get: ... once rescued a beautiful princess from captivity! | |
| cedar eagle charm - Alaska | |
| See information on the Tlingit Chief Quests in the 'WHOIS-QUESTS' section about how to get: ... helped a Tlingit chief kill a Russian governor. | |
| crimson sash - Tudor London | |
| See information on the Tudor Espionage Quest in the 'WHOIS-QUESTS' section about how to get: ... has been branded a traitor to the Crown of England! | |
| cured fish - Viking Scandinavia | |
| See the Trout Quest in the 'WHOIS-QUESTS' section about how to get: ... once caught a trout the size of a boat! | |
| dragon emblazed shield - Romania | |
| See Overthrow of the King in 'WHOIS-QUESTS' about how to get: ...assisted in the overthrow of the Romanian king by his brother! or see Ottoman Conquest to get: ...took a pivotal role in helping the Ottoman Empire conquer Romania! or see Removal of the Insane King to get: ...contributed in the removal of an insane Romanian king! | |
| eagle feather - French & Indian War | |
| Go to the Canadian forest. Find the room where an eagle feather is lying on the ground and GET FEATHER (+1 dex). Now find the wounded eagle somewhere in the forest. GIVE FEATHER EAGLE. It will fly away but will lose another feather. GET FEATHER (now +4 dex). | |
| embroidered sash - Tudor London | |
| See Tudor Espionage Quest in 'WHOIS-QUESTS' about how to get: ... once served Queen Elizabeth! | |
| filligree silver bird with bloodstones for eyes - Malta | |
| See Francesca's Quest in the Whois-Quest section. | |
| Key to the City - Tudor England | |
| BUY ALE at mistress Quickley, find the Lord Mayor's servant, WAKE SERVANT, GIVE ALE SERVANT, he will give you a piece of mangled metal, go to the tinker, and ASK TINKER REPAIR, ASK TINKER MAINSPRING, GIVE 200 COINS TINKER and GIVE METAL TINKER, after he gave it back to you go to the mayor in his office and GIVE MAINSPRING MAYOR You'll receive KEY TO THE CITY (quest may be repeated) | |
| Knight's Crest - Boston | |
| see 'WHOIS-QUESTS' about how to get: ... aided in bringing a Puritan minister to justice! | |
| Lute - Spain | |
| see 'WHOIS-QUESTS' about how to get: ... once rescued a beautiful princess from captivity! | |
| odd, Semitic looking runes - Malta | |
| Find Aaron in Malta. Attack Aaron. He will summon a golem to assist him. TARGET GOLEM. If Aaron dies before the golem, the golem poofs. Get the runes from the golem's corpse. | |
| Onyx Ear Cuff - Boston | |
| see 'WHOIS-QUESTS' about how to get: ... aided in revenging a puritan man's life! | |
| Red Tunic - Boston | |
| see 'WHOIS-QUESTS' about how to get: ... aided in bringing a Puritan minister to justice! | |
| Shade of Jean Parisot de la Valette - Malta | |
| Your party must include an evil member. Go to the basement of the Cathedral of St. John. The shade of Jean Parisot will attack one of your evil groupmates. Kill shade. -> You get the suit of golden plate mail! -> You get the red-white cross banner St. John! | |
| Silver Feather - Boston | |
| see 'WHOIS-QUESTS' about how to get: ... aided in revenging a puritan man's life! | |
| small ginaquq - Russian Alaska | |
| Gather some bearberries. Find a Koniag child in the St. Paul Fort and give them to him. He gives a small ginaquq to you! | |
| strip of (colored) silk - Malta | |
| Possible colors are black, blue, red, green, white, and yellow. Color recieved is random. Pick the lock to the slave prison and enter. The Persian youth will implore you to find the Turkish captain near Xemxija. Go to the village square of Xemxija on the island of Cirkewwa, then go 2N. SAY THE BIRDS ARE CAGED. You get a strip of (colored) silk. Leave to the south. DO NOT RETURN. | |
| thin silver earring with an emerald - Malta | |
| You must be a Knight of St. John. Go to Aaron. ASK AARON SON. Find Geoffrey of Lancaster. ASK LANCASTER JEW. Find the young prisoner on the Battlements of Valetta or in the Slave Prison. ASK YOUNG JOSHUA. Return to Aaron. SAY JOSHUA IS DEAD. -> You get xp! -> You get a thin silver earring with an emerald! | |
| Wrist Guard - Tudor London | |
| You must be below level 10. Go to the tinker in Tudor London and buy an arrow. Find the archer in Moorgate field and GIVE ARROW ARCHER. You'll receive WRIST GUARD | |
Industrial
| baseball uniform - Pittsburgh | |
| See 'WHOIS-Quests' for information on the Baseball Quest. | |
| battered hat - Paris | |
| See information on the Phantom Quest in the 'WHOIS-QUESTS' section about how to get: ... performed the lead role of a rare opera! Or see 'EQUIPMENT-QUESTS' about how to gain the skull staff! | |
| cheetah fur leggings - African Savannah | |
| Obtain Masai favor by killing the man-eating lion. (see Man Eater Quest in the 'WHOIS-QUESTS' section about how to get: ... has killed a man-eating lion! ) Kill a cheetah and get his pelt. Find T'kalo and give him the pelt. He will give you Cheetah Fur Leggings | |
| cloudy grey opal ring - Cartucci Carnival | |
| At 11pm, be ungrouped and at Dr. Caligari's show at the east end of the carnival. After Cesare is uncrated, LOOK CESARE. If he's not wearing the ring, you may wish to wait until tommorow. Otherwise, SAY WHEN WILL I DIE. Caligari and Cesare depart. You may now regroup (this isn't strictly necessary, but it increases the chances of him wearing the ring, in my experience). At 2am you will be knocked out and brought to Caligari's tent in the west end of the carnival and wake to Cesare attacking you. Kill him. You may wish to stage your healers in Caligari's tent ahead of time. Also, anyone else ATTACKING will destroy the ring. | |
| feathered demon mask - Paris | |
| Find Parpignol. ASK PARPIGNOL MASK. He will tell you to bring him back 3 items. The boa are on the saloon girls in San Fran. Eagle feather is the +4 dex one from Canada. And the visage is from the evil spirit near the totem. Once you have the 3 items, return to Parpignol and give it to him one by one. He will tell you to wait a couple of hours. You get a feathered demon mask | |
| Great Masai Shield - African Savannah | |
| see 'WHOIS-QUESTS' about how to get: ... has killed a man-eating lion! Kill a rhino and get his hide. Find T'kalo and give him the hide. He will give you a Great Masai Shield | |
| Ivory Pendant - African Savannah | |
| see 'WHOIS-QUESTS' about how to get: ... has killed a man-eating lion! Kill an elephant and get his tusk. Find T'kalo and give him the tusk. He will give you an Ivory Pendant | |
| King's Ankus - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... solved the mystery of the ankus! | |
| Lion Skin Cloak - African Savannah | |
| see 'WHOIS-QUESTS' about how to get: ... has killed a man-eating lion! Kill an lion and get his skin. Find T'kalo and give him the skin. He will give you a Lion Skin Cloak | |
| Lucky Rabbit's Foot - Carnival | |
| see 'WHOIS-QUESTS' about how to get: ... has earned the position of ringmaster of the Cartucci Carnival Spectacular! | |
| Phantom's Tattoo - Paris | |
| see 'WHOIS-QUESTS' about how to get: ... performed the lead role of a rare opera! | |
| red boots with silver stars - Cartucci Carnival | |
| Find Maxie Granger in the Carnival. PUNCH LAD. You are put in the ring with Irish Jim. KILL JIM. GET BOOTS CORPSE. (Once you leave the ring you cannot return.) Go down to exit the ring. | |
| Ringmaster's Vest - Carnival | |
| see 'WHOIS-QUESTS' about how to get: ... has earned the position of ringmaster of the Cartucci Carnival Spectacular! Once you have that whois stand at center ring at 6pm, SAY ROLL UP, ROLL UP, ROLL UP! Somebody knocks you out, somebody else leaves you a note, read note, go behind the big top at the time specified, the Snake Woman tells you to see the Carnival Geek under the freak show, the geek asks you to kill Thomas Johnson, KILL JOHNSON, return to the geek, the geek asks for moondust, GET MOONDUST from 'On the Moon' in the cinema, GIVE MOONDUST GEEK. He'll give you a locket, find Zeena, GIVE LOCKET ZEENA, FOL ZEENA, the midwife will tell her tale and ask for your help, SAY YES, the midwife will give you a letter, HUNT ROSE, the manager's wife, give the letter to Rose, leave quickly when Mr. Zemke arrives, return to the midwife. She will ask you to rescue her son, find the frightened man in the freak show, GIVE LOCKET FRIGHTENED -> he'll follow you, return to the midwife, Rose will give you a document, find marius and GIVE DOCUMENT MARIUS You'll get xp! You'll get the ringmaster's vest! You'll generate a lot of spam on [Info]! | |
| Silver Charm - Melbourne | |
| see 'WHOIS-QUESTS' about how to get: ... had the compassion to aid a dying widow! | |
| Silver Eyepatch - South Seas | |
| see 'WHOIS-QUESTS' about how to get: ...once rescued a young lad from the clutches of evil pirates! | |
| Skull Staff - Paris Opera House | |
| To get the skull staff, you must go through part of the phantom's quest, and will need a large group. You will need an instrument. Go to the librarian (Bibliothecaire) and ASK LIBRARIAN PHANTOM. When he asks you if you want to search the sewers for him, SAY YES. Wait for your whole group, then go down. PLAY the instrument, and go in the direction from which it doesn't echo. (If you don't play well enough, it echoes from all directions. Play again.) WRITE DOWN THESE DIRECTIONS. Repeat. Once you are north of a deathtrap (you'll know because the only exits will be north and south) you must DISARM TRAP and then, if successful (failure sends you back to the librarian, success changes the name of the room south of you from CRUSHED IN THE LAIR OF THE MASTER to IN THE LAIR OF THE MASTER) rush in there and kill him. Once he is dead, get the skull staff, (and the battered hat) from his corpse, and get out of there, by following the directions you took to get in in the opposite direction: so, for instance, nwwse becomes wnees. Pick the lock on the wall to the north, open the door, and escape!
->You get the skull staff, an immolating con weapon with 8000 rent. -->You'll get the whois .. DISCOVERED THE ENTRANCE TO A REALM OF DARKNESS AND TERROR!! ->As a bonus, you get the battered hat! | |
| Strong Man's Mallet - Carnival | |
| see 'WHOIS-QUESTS' about how to get: ... is the strongest man alive! | |
| Tiny Gold Bee - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
| Tiny Ivory Elephant - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
| Tiny Jewelled Skull - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
| Tiny Lacquered Tree - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
| Tiny Silver Cobra - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
| Tiny Wooden Ape - Bengal | |
| see 'WHOIS-QUESTS' about how to get: ... has freed a witch to exact her revenge.! | |
Blue Ribbon Quest
| item | location(Era - Area - Description) |
| battered Dudelsack | Medieval - Medieval Kleinstadt - Volker(the roving minstrel) |
| bright red flannel shirt | Industrial - Gold Rush San Francisco - various npcs |
| Charm Bracelet | Ancient - Ithaca - Maidservant |
| Cleaver | Ancient - Beowulf - Cook |
| Cylinder of Hydrogen | Industrial - Somme, France - Observer |
| divorce certificate | Medieval - Medieval Kleinstadt - Barrister(near Judge Reinhold, list barrister) |
| flake of Obsidian | Ancient - Anasazi America - laying on ground |
| Elegant golden key | Industrial - Zanzibar - guard(2s of sayyid said) |
| gaudy silver nosering | Ancient - Ancient Greece - Satyrus |
| hemp kerchief | Medieval - Medieval Kleinstadt - farmer wives(Klein expansion) |
| indian bone necklace | Medieval - French Indian War - Chief Metacomet |
| leather satchel embossed with runework | Medieval - Medieval Kleinstadt - midwife(Klein expansion) |
| Narrow Wooden Shield | Ancient - Aboriginal Dreamtime - Tiddalick |
| Necklace of Sandalwood Beads | Industrial - Zanzibar - Fisherman(off the coast, doesn't always load) |
| Pair of Bark Sleeves | Ancient - Aboriginal Dreamtime - Tiddalick |
| Tough Leather Jacket | Med-Viking area-Egil |
| Plain Silver key | Medieval - Kleinstadt - Ein-priester |
| scythe | Ancient - Ancient India - farmer(near the starving old man) |
| sharp shard of glass | Medieval - Medieval Kleinstadt - Otto(but it scraps all the time, so good luck) |
| silken brown hose | Medieval - Transylvania - seamstress(list seamstress) |
| Stout crook | Ancient - Ancient Greece - Shepherd |
| simple cotton loincloth | Ancient nazca - angry-looking Chimu warrior |
| verga | Medieval - Hospitaller Malta - page(near the silversmith) |
| white and purple orchid | Ancient - Ancient Carthage - carpet of orchids beyond Nymph trans |
| beaded headband | Anasazi freindly woman |
| fringed buckskin jacket | grizzled prospector (San Francisco) |
| gingerbread man | Marjory (Tudor London) |
| Large Silver Key | Librarian in Scandanavian Abbey |
| Metal Stylus | Scribe in Scandanavian Abbey |
| Skinned leggings | Madame De Costumes (Paris Opera) |
| Steel Plated Boots | Aloph. Also sea captains in medieval seas |
| Turkey Feather | Turkeys Ancient America(Possibly in Boston/Salem but I didn't find mine there) |
| turquoise bird | Anasazi woman |
| a very pistol | Corporal James (Modern era, along the front lines) |
| A small bag of spice | Camel driver's son (Ancient, around Agrabah) |
| sewing kit | ??? |
| tarha | milabis merchant in akka |
| pair of dice | stableboy - Ithaca |
| double breasted jacket | tailor paris (after 8 am) |
| simple beaded bracelet | grhini, ancient india |
| linen scarf | helga, med viking |
| lavish gown of white and gold | young designer, paris |
| tattered white robe | villager in ancient india |
| thin iron ring | lehensfrau klien |
| Stone of Wisdom | Wise Elder in Dreamtime |
| crude iron needle | Med Klien - apprentice to die Naeherin |
| a hand written manuscript | Malta - in a bookcase near Aloph |
| a pair of deep blue long pants | Paris-Opera house - M. Andre |
| sea-purple ribbon | Greece-Nausicaa |
Velvet Ribbon Quest
This one is pretty easy if you know your way around. If you don't know your way around, well bust out that graph paper!
Red Ribbon Quest
So far here are the rooms I have had to locate:
| room | where to find |
| St. Stephen's Church | Vampire Room in London |
| Coniferous Forest | Alaska |
| Searching the Blackness | Parisian Sewers |
| Atop a ledge | Beowulf on way to dragon |
| Climbing a Promontory | South Seas where the pirates are |
| On the Path | In Salem where the hidden indian is |
| Under a Storm-Tossed Ocean | Greece where bag of Winds is found |
| In a Perilous Glen | First room of SL |
| On Dhingli Road | In Malta near the Orange orchard |
| At Dinghor Tor | On the High Moor in Dartmoor |
| In a Blocked Tunnel | In the Dartmoor mines. |
| In a Smoky Madh | In the western city in the crusades (WNE of omar) |
| In the Crypt | The Crypt below St. Denis Abbey (Cellarer has the key) |
| Inside a Tomb | Hiram's tomb in Tyre, opens at 9pm at night |
| Arrival of the Great Relief | Near Dragut |
| Near the Forge | Beowulf where the Dwarf is |
| Lakeside Intersection | 4 west of the well in Romania |
| On the Waingunga | Seoni, near the Mugger |
| On the Plains of Ill-Luck | One room S of Ferdia in SL |
| A Tailor Shop | In Malta, along the Triq Il Merkanti |
| Before the Great Marsh | In Tartarus. Probably should just abandon if you get it. |
| A Dead End in the Crypt | Molochs Temple (w n e n from evil guardian) |
| A Crypt in the Ruins | Holmes room in dartmore |
| A Rough Shack | In melbourne near brick makers |
| The Crypt | st dennis abbey |
Ancient
| Energy Quest - Egypt | |
| Go to the priest of Anubis. ASK PRIEST ENERGY -- he will ask you if you want to help him -- ASK PRIEST YES -- you will get a pendant. Go S3ESW -- ASK PRIEST ENERGY go E S W and ASK PRIEST ENERGY go E S W and ASK PRIEST ENERGY go E S and ASK PRIEST ENERGY go N E E and ASK PRIEST ANUBIS, the priest you asked will go e and then the servant of Amon Ra will come, ASK SERVANT ENERGY (don't go east here, they will attack you) Go back to the priest of Anubis (2W3N3WN) and GIVE PENDANT PRIEST. You receive XP! The priest will ask you if you still want to learn the word 'anna'. If you want it ASK PRIEST YES, otherwise ASK PRIEST NO. | |
| Help! A wolf! - Greece | |
| In the pastures west of Ithaca, wolves may occaisionally attack the sheep who graze there and their shepherds. If you hear the shepherd boy cry for help, go to his aid and kill the wolf. -> You get xp! -> You get a filet of a sheep, suitable for sacrifice! | |
| Mmmm, Beef! - India | |
| Find the old native villager and ASK OLD FOOD, he will ask you to kill his old cow, he can't bring himself to kill it, after you killed the cow, GET BEEF CORPSE and GIVE BEEF OLD. You'll receive XP! | |
| Pan - Greece | |
| Find Pan in a hidden cave north of the plains of Marathon. At 6 am, the sun rises providing a wonderful vision. You get xp! | |
| Pyramid Quest - Egypt | |
| Sneak into the Necropolis at night, avoiding the guards. Go to the north side of the pyramid. At exactly midnight, the entrance to the pyramid is revealed. Go south. You get XP! | |
Medieval
| Cheese Quest - Saint Denis Abbey | |
| Go to the dairy around 9am. ASK BROTHER MILK. He will give you a lump of butter and ask you to take it to the oblate in the refectory. Go to the oblate and ASK OBLATE FOOD, GIVE BUTTER OBLATE. You get a plate of scraps and a request for some cheese. Return to the dairy and wait till the cheese is ready (around 3pm). ASK BROTHER CHEESE and he will give you a round of cheese and ask you to take it to the refectory. Go to the refectory, GIVE CHEESE OBLATE. -->You get xp! | |
| Courtship of Erich & Karin - Kleinstadt | |
| Find Erich in the Phoenix inn -- ASK ERICH KARIN. Go to Karin -- ASK KARIN ERICH. Return to Erich -- ASK ERICH TOKEN. Find Otto -- BUY ORNAMENT. Return to Erich -- GIVE ORNAMENT ERICH. He'll wrap it up and give a box to you. Find Karin -- GIVE BOX KARIN -- she'll ask for a plain cross. Find the Priester -- ASK PRIESTER CROSS. WORSHIP -- he gives a plain cross to you. Return to Karin -- GIVE CROSS KARIN. She'll wrap it up and give it to you. Return once more to Erich -- GIVE BOX ERICH, FOLLOW ERICH. You receive XP! | |
| Fortune Teller - Malta | |
| During the day, find goodwife Maria in the village of Xemxija on Cirkewwa. She asks if you'd like your fortune. SAY YES, GIVE 500 COINS MARIA. She gives your fortune. You get XP! | |
| Fur Trade - French & Indian War | |
| Find a Beaver, KILL BEAVER, GET PELT CORPSE, go to the backwoods trader in the french fortress and SELL PELT. You'll receive XP! | |
| King Richard's Quest - Crusades | |
| Go to the room two west of Gerard's tent -- GET CHIP CRACK. Find Richard Lion-heart -- GIVE CHIP RICHARD. -> you get XP! -> You get 2 coins! -> You become a fellow crusader! | |
| Lemonade Quest (Gerard's Quest) - Crusades | |
| Go to the Akka market -- BUY LEMON PRODUCE, ASK SWEETS SUGAR. Find Fatima -- ASK FATIMA LEMONADE, GIVE LEMON FATIMA, GIVE SUGAR FATIMA -- she gives a mug of lemonade to you. Find Gerard, Archbishop of Ravenna, in the Christian camp -- GIVE MUG GERARD -> you get xp! -> You become a servant of Gerard | |
| Little Lost Girl - Crusades | |
| Go to the Akka market -- BUY TART SWEETS. Find Anisa (hidden room west of north end of the walls of Akka) ASK ANISA FOLLOW, GIVE TART ANISA -- Anisa follows you. Find Karima. You get xp! | |
| Lost Boy - Malta | |
| Find Ganni (he could be anywhere!) ASK GANNI HOME. He follows you. Go to the tailor shop in Valetta. You get xp! | |
| Lost Sheep - Malta | |
| Find the shepherd on Cirkewwa. He asks you to find his lost sheep. Wander around Cirkewwa until a sheep follows you. Return to the shepherd. You get xp! | |
| Physician's Quest - St. Denis Abbey/Alhambra | |
| Find the governor's house in Spain and go down then south. OPEN NEST, GET BOOK NEST. Find the physician in St. Denis Abbey, GIVE BOOK PHYSICIAN You'll receive XP! | |
| Scullery Boy's Quest - Tudor London | |
| Go to Margery (owner of the toy store) and BUY MAN and BUY STAR. Find the scullery boy in the kitchen of the palace. GIVE MAN BOY. You'll receive XP! GIVE STAR BOY You'll receive XP! | |
| Young Lord's Lute - Tudor London | |
| Go to the Globe Theatre -- GET LUTE STRING. Find the young lord in london palace -- GIVE STRING LORD. You receive xp! | |
Industrial
| Melbourne | |
| take the 2nd part of the capture of Ben Jamieson (advice in 'Whois-Quests') You'll receive XP! You'll receive 5000 coins! | |
| Melbourne | |
| Get anything to eat, find Annie McKenzie and GIVE FOOD ANNIE, or find the hungry workers and GIVE FOOD WORKERS. You'll receive XP! You'll get praised! | |
| Melbourne Zoo - Melbourne | |
| Get bread and find the wallaby, GIVE BREAD WALLABY till it follows you and then lead it to the zoo keeper. You'll receive XP! | |
| Melbourne Zoo | |
| Find a kookaburra, and as soon as a snake is inside the room, KILL SNAKE in front of the kookaburra, repeat it more often, till it follows you, lead it to the zookeeper. You'll receive XP! | |
| Melbourne Zoo | |
| Get leaves from the eucalyptus tree and find the koala, GIVE LEAVES KOALA till it follows you and lead it to the zoo keeper. You'll receive XP! | |